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Shedinja

Catch & acquire

Shedinja

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
3,860
Attack
100
Defense
52
HP
600

Catch CP after the raid

IV spreadCP at L20L25 boosted
10/10/10floor175219
11/11/11185232
12/12/12195244
13/13/13205256
14/14/14215269
15/15/15hundo224281

Caught CP range 175 - 224, or 219 - 281 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

75,000 Stardust and 75 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.