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PoGoBud
Seaking

Trainer Battles

Seaking

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.9DPT

Peck+Megahorn

7 fast throws · 14 turns · 7.0s to fire

#210.8DPT

Waterfall+Water Pulse

5 fast throws · 15 turns · 7.5s to fire

#310.5DPT

Waterfall+Megahorn

6 fast throws · 18 turns · 9.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
WaterfallSTABwater11+103(1.5s)4.403.33
Poison Jabpoison7+72(1.0s)3.503.50
Peckflying6+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Megahornbug110-552.00none
Water PulseSTABwater80-501.92none
Drill Runground70-401.75none
Ice Beamice90-551.64none
Icy Windice60-451.33foe Atk -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.