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PoGoBud
Salazzle

Trainer Battles

Salazzle

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.2DPT

Incinerate+Fire Blast

4 fast throws · 20 turns · 10.0s to fire

#211.4DPT

Incinerate+Sludge Wave

4 fast throws · 20 turns · 10.0s to fire

#311.2DPT

Poison Jab+Fire Blast

12 fast throws · 24 turns · 12.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
IncinerateSTABfire20+205(2.5s)4.804.00
Poison JabSTABpoison7+72(1.0s)4.203.50

Charged moves

MoveTypePowerEnergyDPEEffect
Fire BlastSTABfire140-802.10none
Sludge WaveSTABpoison110-652.03none
Dragon Pulsedragon90-551.64none
Poison FangSTABpoison45-401.35foe Def -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.