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Sableye

Trainer Battles

Sableye

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.4DPT

Shadow Claw+Foul Play

5 fast throws · 10 turns · 5.0s to fire

#210.0DPT

Shadow Claw+Dazzling Gleam

7 fast throws · 14 turns · 7.0s to fire

#310.0DPT

Shadow Claw+Shadow Sneak

7 fast throws · 14 turns · 7.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Shadow ClawSTABghost6+82(1.0s)3.604.00
Feint AttackSTABdark6+62(1.0s)3.603.00

Charged moves

MoveTypePowerEnergyDPEEffect
Foul PlaySTABdark65-401.95none
Shadow SneakSTABghost75-501.80none
Power Gemrock85-501.70none
Dazzling Gleamfairy90-551.64none
Drain Punchfighting40-401.00self Def +1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.