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Palafin

Best moves

Palafin

Movepool

3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset19.6 DPS

15 x Waterfall per Acrobatics · 17.0s cycle · 334 power with STAB

#218.4 DPS

8 x Waterfall per Water Pulse · 11.0s cycle · 203 power with STAB

#318.3 DPS
fightingCounter

12 x Counter per Acrobatics · 14.0s cycle · 256 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
WaterfallSTABwater13+71.0s15.607.00standard
Charmfairy20+111.5s13.337.33standard
Counterfighting13+91.0s13.009.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Icy Windice65-333.5s18.571.97standard
Aqua JetSTABwater45-332.5s21.601.64standard
Water PulseSTABwater65-503.0s26.001.56standard
Drain Punchfighting50-332.5s20.001.52standard
Acrobaticsflying100-1002.0s50.001.00standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.