Skip to content
PoGoBud
Octillery

Best moves

Octillery

Movepool

3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset19.2 DPS

20 x Water Gun per Gunk Shot · 13.0s cycle · 250 power with STAB

#218.8 DPS
normalLock-On
poisonGunk Shot

10 x Lock-On per Gunk Shot · 8.0s cycle · 150 power with STAB

#317.3 DPS

10 x Water Gun per Water Pulse · 8.0s cycle · 138 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Water GunSTABwater5+50.5s12.0010.00standard
Mud Shotground4+60.5s8.0012.00standard
Lock-Onnormal2+100.5s4.0020.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Aurora Beamice80-503.5s22.861.60standard
Water PulseSTABwater65-503.0s26.001.56standard
OctazookaSTABwater55-502.5s26.401.32standard
Gunk Shotpoison130-1003.0s43.331.30standard
Acid Spraypoison20-503.0s6.670.40standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.