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PoGoBud
Nidoking

Trainer Battles

Nidoking

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.5DPT

Fury Cutter+Earthquake

17 fast throws · 17 turns · 8.5s to fire

#211.4DPT

Poison Jab+Earthquake

10 fast throws · 20 turns · 10.0s to fire

#311.4DPT

Poison Sting+Earth Power

6 fast throws · 12 turns · 6.0s to fire

Lowers the opponent's Defense by 1 stage (10% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Poison JabSTABpoison7+72(1.0s)4.203.50
Iron Tailsteel10+73(1.5s)3.332.33
Fury Cutterbug3+41(0.5s)3.004.00
Double Kickfighting8+123(1.5s)2.674.00
Poison StingSTABpoison4+92(1.0s)2.404.50

Charged moves

MoveTypePowerEnergyDPEEffect
EarthquakeSTABground120-652.22none
Earth PowerSTABground90-502.16foe Def -1 @10%
Sludge WaveSTABpoison110-652.03none
Avalancheice90-452.00none
Megahornbug110-552.00none
Sand TombSTABground40-401.20foe Def -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.