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PoGoBud
Mega Meganium

Trainer Battles

Mega Meganium

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.0DPT

Vine Whip+Frenzy Plant

6 fast throws · 12 turns · 6.0s to fire

#212.0DPT

Vine Whip+Solar Beam

10 fast throws · 20 turns · 10.0s to fire

#312.0DPT

Magical Leaf+Frenzy Plant

5 fast throws · 15 turns · 7.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Razor LeafSTABgrass9+42(1.0s)5.402.00
Magical LeafSTABgrass10+103(1.5s)4.003.33
Vine WhipSTABgrass5+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Frenzy PlantSTABgrass100-452.67none
Solar BeamSTABgrass150-802.25none
Petal BlizzardSTABgrass110-652.03none
Earthquakeground120-651.85none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.