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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Maractus

#0556
Attack
201
Defense
130
Stamina
181
Best fast:
Poison Jab 13.00 DPS
Best charged:
Solar Beam 2.16 DPE with STAB
Max CP:
2,601

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
maractus
Game Master form:
MARACTUS (no form template)
Family:
FAMILY_MARACTUS

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#380 of 1,123 · top 33.8%
201
Defense#692 of 1,123 · top 61.6%
130
Stamina#368 of 1,123 · top 32.8%
181

Stat product 4,729,530 — #555 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,274
15/15/15, old level cap
Max CP (L50)
2,571
15/15/15, current level cap
Max CP (L51)
2,601
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,231 - 1,299
IV 10 to 15
Catch CP (L25)
1,539 - 1,624
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
1 km
walked per candy
Height
1 m
Weight
28 kg
Second charged move
25 candy
10,000 stardust

Best against

Which raid bosses Maractus is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Maractus does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
6,371
Attack
129
Defense
86
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Maractus →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2311,539
11/11/111,2441,556
12/12/121,2581,573
13/13/131,2721,590
14/14/141,2851,607
15/15/15hundo1,2991,624

Caught CP range 1,231 - 1,299, or 1,539 - 1,624 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (5)
  • Neutral (9)
  • Resists (4)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released grass forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.9 DPS

12 x Poison Jab per Solar Beam · 17.0s cycle · 372 power with STAB

#221.8 DPS

8 x Bullet Seed per Solar Beam · 13.0s cycle · 283 power with STAB

#319.9 DPS

12 x Poison Jab per Petal Blizzard · 14.5s cycle · 288 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Poison Jabpoison13+91.0s13.009.00standard
Bullet SeedSTABgrass7+131.0s8.4013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Solar BeamSTABgrass180-1005.0s43.202.16standard
Aerial Aceflying55-332.5s22.001.67standard
Petal BlizzardSTABgrass110-1002.5s52.801.32standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.0DPT

Poison Jab+Solar Beam

12 fast throws · 24 turns · 12.0s to fire

#210.8DPT

Bullet Seed+Petal Blizzard

5 fast throws · 15 turns · 7.5s to fire

#310.6DPT

Bullet Seed+Solar Beam

7 fast throws · 21 turns · 10.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Poison Jabpoison7+72(1.0s)3.503.50
Bullet SeedSTABgrass5+133(1.5s)2.004.33

Charged moves

MoveTypePowerEnergyDPEEffect
Solar BeamSTABgrass150-802.25none
Petal BlizzardSTABgrass110-652.03none
Aerial Aceflying60-451.33none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

10,000 Stardust and 25 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Maractus (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Maractusgrass2011301812f / 3creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: MARACTUS — 2 fast, 3 charged. Ours: 2 fast, 3 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.