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PoGoBud
Jellicent

Trainer Battles

Jellicent

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.8DPT

Hex+Shadow Ball

4 fast throws · 12 turns · 6.0s to fire

#211.2DPT

Bubble+Shadow Ball

5 fast throws · 15 turns · 7.5s to fire

#310.3DPT

Hex+Surf

4 fast throws · 12 turns · 6.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
BubbleSTABwater8+113(1.5s)3.203.67
HexSTABghost7+133(1.5s)2.804.33

Charged moves

MoveTypePowerEnergyDPEEffect
Shadow BallSTABghost100-502.40none
SurfSTABwater75-452.00none
Ice Beamice90-551.64none
Bubble BeamSTABwater25-400.75foe Atk -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.