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Mega Heracross

Best moves

Mega Heracross

Movepool

3 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.4 DPS
fightingCounter

12 x Counter per Megahorn · 14.0s cycle · 313 power with STAB

#222.2 DPS

13 x Fury Cutter per Megahorn · 8.5s cycle · 188 power with STAB

#321.6 DPS
fightingCounter
fightingClose Combat

12 x Counter per Close Combat · 14.5s cycle · 313 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
CounterSTABfighting13+91.0s15.609.00standard
Struggle BugSTABbug15+151.5s12.0010.00standard
Fury CutterSTABbug4+80.5s9.6016.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Upper HandSTABfighting50-332.0s30.001.82standard
Rock Blastrock50-332.0s25.001.52standard
Earthquakeground140-1003.5s40.001.40standard
Rock Tombrock65-503.0s21.671.30standard
MegahornSTABbug105-1002.0s63.001.26standard
Close CombatSTABfighting105-1002.5s50.401.26standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.