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PoGoBud
Greninja

Trainer Battles

Greninja

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.1DPT

Water Shuriken+Hydro Cannon

3 fast throws · 9 turns · 4.5s to fire

#211.2DPT

Bubble+Hydro Cannon

4 fast throws · 12 turns · 6.0s to fire

#311.1DPT

Water Shuriken+Hydro Pump

6 fast throws · 18 turns · 9.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Feint AttackSTABdark6+62(1.0s)3.603.00
BubbleSTABwater8+113(1.5s)3.203.67
Water ShurikenSTABwater6+143(1.5s)2.404.67

Charged moves

MoveTypePowerEnergyDPEEffect
Hydro CannonSTABwater80-402.40none
Hydro PumpSTABwater130-752.08none
SurfSTABwater75-452.00none
Night SlashSTABdark50-351.71self Atk +1 @13%
Aerial Aceflying60-451.33none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.