Best moves
Giratina (Altered)Movepool
2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
25 x Dragon Breath per Shadow Force · 14.5s cycle · 348 power with STAB
25 x Shadow Claw per Shadow Force · 14.5s cycle · 348 power with STAB
9 x Dragon Breath per Dragon Claw · 6.0s cycle · 119 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Dragon BreathSTAB | dragon | 6 | +4 | 0.5s | 14.40 | 8.00 | 2.4 | 12.0 | 3 / 4 / 1t | standard |
| Shadow ClawSTAB | ghost | 6 | +4 | 0.5s | 14.40 | 8.00 | 2.4 | 12.0 | 6 / 8 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Ancient Power | rock | 70 | -33 | 3.5s | 20.00 | 2.12 | 12.7 | 20.0 | 60 / 45 | standard |
| Shadow SneakSTAB | ghost | 50 | -33 | 3.0s | 20.00 | 1.82 | 10.0 | 16.7 | 75 / 50 | standard |
| Shadow ForceSTAB | ghost | 140 | -100 | 2.0s | 84.00 | 1.68 | 35.0 | 70.0 | 120 / 90 | elite / legacy |
| Dragon ClawSTAB | dragon | 45 | -33 | 1.5s | 36.00 | 1.64 | 12.9 | 30.0 | 80 / 50 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.