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PoGoBud
Fletchinder

Best moves

Fletchinder

Movepool

3 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset24.0 DPS
flyingPeck
flyingFly

5 x Peck per Fly · 7.0s cycle · 168 power with STAB

#224.0 DPS
fireEmber
flyingFly

5 x Ember per Fly · 7.0s cycle · 168 power with STAB

#322.9 DPS
flyingFly

7 x Steel Wing per Fly · 9.0s cycle · 206 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Steel Wingsteel14+81.0s14.008.00standard
PeckSTABflying10+101.0s12.0010.00standard
EmberSTABfire10+101.0s12.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Flame ChargeSTABfire70-334.0s21.002.55standard
FlySTABflying90-502.0s54.002.16standard
Aerial AceSTABflying55-332.5s26.402.00standard
Heat WaveSTABfire95-1003.0s38.001.14standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.