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PoGoBud

Mega Excadrill

#0530Not released in Pokemon GO
Attack
322
Defense
184
Stamina
242
Best fast:
Mud-Slap 15.20 DPS with STAB
Best charged:
Scorching Sands 2.16 DPE with STAB
Max CP:
5,445

Official artwork for this exact form (PokeAPI) — the GO asset dump has no icon for it yet.

FormsExcadrillMega Excadrill
Slug:
excadrill-mega
Game Master form:
EXCADRILL (no form template)
Family:
FAMILY_DRILBUR

Not released in Pokemon GONo trainer can own this one yet.

Mega Excadrill is a Legends Z-A Mega with no Pokemon GO release as of 2026-10-03 (hundo-hunter.com, theclick.gg); stats come from Pokebattler's feed. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#22 of 1,123 · top 2%
322
Defense#273 of 1,123 · top 24.3%
184
Stamina#48 of 1,123 · top 4.3%
242

Stat product 14,338,016 — #16 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
4,760
15/15/15, old level cap
Max CP (L50)
5,381
15/15/15, current level cap
Max CP (L51)
5,445
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
2,619 - 2,719
IV 10 to 15
Catch CP (L25)
3,274 - 3,400
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
0.7 m
Weight
40.4 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Mega Excadrill is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Mega Excadrill does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Mega)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
45,100
Attack
266
Defense
157
HP
9,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Mega Excadrill →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,7702,212
11/11/111,7862,233
12/12/121,8032,254
13/13/131,8202,275
14/14/141,8362,296
15/15/15hundo1,8532,317

Caught CP range 1,770 - 1,853, or 2,212 - 2,317 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (4)
  • Neutral (4)
  • Resists (9)
  • Double resists (1)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released ground / steel forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset23.1 DPS

20 x Metal Claw per Earthquake · 13.5s cycle · 312 power with STAB

#222.6 DPS
groundMud-Slap

8 x Mud-Slap per Earthquake · 15.5s cycle · 350 power with STAB

#322.5 DPS

10 x Metal Claw per Scorching Sands · 8.0s cycle · 180 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Mud-SlapSTABground19+131.5s15.208.67standard
Metal ClawSTABsteel6+50.5s14.4010.00standard
Mud ShotSTABground4+60.5s9.6012.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Scorching SandsSTABground90-503.0s36.002.16standard
Drill RunSTABground85-503.0s34.002.04standard
EarthquakeSTABground140-1003.5s48.001.68standard
Rock Sliderock75-502.5s30.001.50standard
Iron HeadSTABsteel60-502.0s36.001.44standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.4DPT

Mud-Slap+Drill Run

4 fast throws · 12 turns · 6.0s to fire

#211.3DPT

Mud-Slap+Earthquake

7 fast throws · 21 turns · 10.5s to fire

#310.8DPT

Mud-Slap+Scorching Sands

5 fast throws · 15 turns · 7.5s to fire

Lowers the opponent's Attack by 1 stage (10% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Mud-SlapSTABground11+103(1.5s)4.403.33
Metal ClawSTABsteel5+72(1.0s)3.003.50
Mud ShotSTABground3+92(1.0s)1.804.50

Charged moves

MoveTypePowerEnergyDPEEffect
EarthquakeSTABground120-652.22none
Drill RunSTABground70-402.10none
Scorching SandsSTABground80-501.92foe Atk -1 @10%
Iron HeadSTABsteel70-501.68none
Rock Sliderock75-451.67none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

Mega form of Excadrill.

  • 0 Mega Energy the first time, 0 after that.
  • In-game icon shipped in the live client: no

Forms of Excadrill (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Excadrillgroundsteel2551292423f / 5creleased
Mega Excadrillgroundsteel3221842423f / 5cNot released in Pokemon GO

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: EXCADRILL_MEGA — 3 fast, 6 charged. Ours: 3 fast, 5 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.