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Crawdaunt

Best moves

Crawdaunt

Movepool

2 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset25.8 DPS

4 x Snarl per Crabhammer · 6.0s cycle · 155 power with STAB

#223.5 DPS

3 x Snarl per Razor Shell · 4.5s cycle · 106 power with STAB

#322.7 DPS

8 x Waterfall per Crabhammer · 10.0s cycle · 227 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
WaterfallSTABwater13+71.0s15.607.00standard
SnarlSTABdark11+131.0s13.2013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
CrabhammerSTABwater85-502.0s51.002.04standard
Razor ShellSTABwater55-331.5s44.002.00standard
ScaldSTABwater75-503.5s25.711.80standard
Bubble BeamSTABwater45-332.0s27.001.64standard
Night SlashSTABdark45-332.0s27.001.64standard
Vice Gripnormal35-332.0s17.501.06standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.