Best moves
CoalossalMovepool
3 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
6 x Fire Spin per Rock Slide · 8.5s cycle · 184 power with STAB
3 x Incinerate per Rock Slide · 10.0s cycle · 205 power with STAB
8 x Smack Down per Rock Slide · 10.5s cycle · 215 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Smack DownSTAB | rock | 13 | +7 | 1.0s | 15.60 | 7.00 | 4.3 | 13.0 | 11 / 8 / 3t | standard |
| Fire SpinSTAB | fire | 13 | +9 | 1.0s | 15.60 | 9.00 | 4.3 | 13.0 | 11 / 10 / 3t | standard |
| IncinerateSTAB | fire | 32 | +22 | 2.5s | 15.36 | 8.80 | 7.1 | 12.8 | 20 / 20 / 5t | restored |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Flame ChargeSTAB | fire | 70 | -33 | 4.0s | 21.00 | 2.55 | 11.7 | 17.5 | 65 / 50 | standard |
| Rock BlastSTAB | rock | 50 | -33 | 2.0s | 30.00 | 1.82 | 12.5 | 25.0 | 50 / 40 | standard |
| Rock SlideSTAB | rock | 75 | -50 | 2.5s | 36.00 | 1.80 | 16.7 | 30.0 | 75 / 45 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.