Best moves
ClaydolMovepool
3 fast and 8 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
4 x Confusion per Psychic · 9.0s cycle · 205 power with STAB
8 x Confusion per Earthquake · 15.5s cycle · 350 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| ConfusionSTAB | psychic | 19 | +14 | 1.5s | 15.20 | 9.33 | 5.4 | 12.7 | 16 / 14 / 4t | standard |
| Mud-SlapSTAB | ground | 19 | +13 | 1.5s | 15.20 | 8.67 | 5.4 | 12.7 | 11 / 10 / 3t | standard |
| ExtrasensorySTAB | psychic | 11 | +11 | 1.0s | 13.20 | 11.00 | 3.7 | 11.0 | 8 / 10 / 3t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Earth PowerSTAB | ground | 100 | -50 | 3.5s | 34.29 | 2.40 | 18.2 | 28.6 | 90 / 50 | standard |
| PsychicSTAB | psychic | 95 | -50 | 3.0s | 38.00 | 2.28 | 19.0 | 31.7 | 75 / 55 | standard |
| Scorching SandsSTAB | ground | 90 | -50 | 3.0s | 36.00 | 2.16 | 18.0 | 30.0 | 80 / 50 | standard |
| Shadow Ball | ghost | 100 | -50 | 3.0s | 33.33 | 2.00 | 20.0 | 33.3 | 100 / 50 | standard |
| Ice Beam | ice | 95 | -50 | 3.5s | 27.14 | 1.90 | 17.3 | 27.1 | 90 / 55 | standard |
| Gyro Ball | steel | 85 | -50 | 3.5s | 24.29 | 1.70 | 15.5 | 24.3 | 80 / 50 | standard |
| EarthquakeSTAB | ground | 140 | -100 | 3.5s | 48.00 | 1.68 | 25.5 | 40.0 | 120 / 65 | standard |
| Rock Tomb | rock | 65 | -50 | 3.0s | 21.67 | 1.30 | 13.0 | 21.7 | 75 / 50 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.