Best moves
BronzongMovepool
3 fast and 7 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
4 x Confusion per Psychic · 9.0s cycle · 205 power with STAB
4 x Confusion per Heavy Slam · 8.0s cycle · 175 power with STAB
5 x Feint Attack per Psychic · 8.0s cycle · 169 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| ConfusionSTAB | psychic | 19 | +14 | 1.5s | 15.20 | 9.33 | 5.4 | 12.7 | 16 / 14 / 4t | standard |
| Feint Attack | dark | 11 | +10 | 1.0s | 11.00 | 10.00 | 3.7 | 11.0 | 6 / 6 / 2t | standard |
| Metal SoundSTAB | steel | 4 | +6 | 0.5s | 9.60 | 12.00 | 1.6 | 8.0 | 5 / 8 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| PsychicSTAB | psychic | 95 | -50 | 3.0s | 38.00 | 2.28 | 19.0 | 31.7 | 75 / 55 | standard |
| PsyshockSTAB | psychic | 60 | -33 | 2.5s | 28.80 | 2.18 | 13.3 | 24.0 | 70 / 40 | standard |
| Heavy SlamSTAB | steel | 70 | -50 | 2.0s | 42.00 | 1.68 | 17.5 | 35.0 | 70 / 50 | standard |
| Weather Ball (Water) | water | 55 | -33 | 1.5s | 36.67 | 1.67 | 15.7 | 36.7 | 60 / 35 | standard |
| Bulldoze | ground | 80 | -50 | 3.5s | 22.86 | 1.60 | 14.5 | 22.9 | 45 / 45 | standard |
| Flash CannonSTAB | steel | 100 | -100 | 2.5s | 48.00 | 1.20 | 22.2 | 40.0 | 110 / 65 | standard |
| Payback | dark | 95 | -100 | 2.0s | 47.50 | 0.95 | 23.8 | 47.5 | 110 / 60 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.