Best moves
BastiodonMovepool
2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
17 x Iron Tail per Stone Edge · 19.5s cycle · 412 power with STAB
17 x Iron Tail per Flash Cannon · 19.5s cycle · 406 power with STAB
15 x Smack Down per Stone Edge · 17.5s cycle · 360 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Iron TailSTAB | steel | 14 | +6 | 1.0s | 16.80 | 6.00 | 4.7 | 14.0 | 10 / 7 / 3t | standard |
| Smack DownSTAB | rock | 13 | +7 | 1.0s | 15.60 | 7.00 | 4.3 | 13.0 | 11 / 8 / 3t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Flamethrower | fire | 65 | -50 | 2.0s | 32.50 | 1.30 | 16.3 | 32.5 | 90 / 55 | standard |
| Stone EdgeSTAB | rock | 105 | -100 | 2.5s | 50.40 | 1.26 | 23.3 | 42.0 | 100 / 55 | standard |
| Flash CannonSTAB | steel | 100 | -100 | 2.5s | 48.00 | 1.20 | 22.2 | 40.0 | 110 / 65 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.