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PoGoBud

Arctovish

#0883Not released in Pokemon GO
Attack
171
Defense
185
Stamina
207
Best fast:
Water Gun 12.00 DPS with STAB
Best charged:
Ancient Power 2.12 DPE
Max CP:
2,800

Official artwork for this exact form (PokeAPI) — the GO asset dump has no icon for it yet.

Slug:
arctovish
Game Master form:
ARCTOVISH (no form template)
Family:
FAMILY_ARCTOVISH

Not released in Pokemon GONo trainer can own this one yet.

Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#554 of 1,123 · top 49.3%
171
Defense#265 of 1,123 · top 23.6%
185
Stamina#177 of 1,123 · top 15.8%
207

Stat product 6,548,445 — #349 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,447
15/15/15, old level cap
Max CP (L50)
2,767
15/15/15, current level cap
Max CP (L51)
2,800
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,328 - 1,398
IV 10 to 15
Catch CP (L25)
1,661 - 1,748
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
5 km
walked per candy
Height
2 m
Weight
175 kg
Second charged move
75 candy
75,000 stardust

Best against

Which raid bosses Arctovish is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Arctovish does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
6,443
Attack
111
Defense
119
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Arctovish →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3281,661
11/11/111,3421,678
12/12/121,3561,695
13/13/131,3701,713
14/14/141,3841,730
15/15/15hundo1,3981,748

Caught CP range 1,328 - 1,398, or 1,661 - 1,748 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (4)
  • Neutral (12)
  • Resists (2)
Resists
0.39xice
0.63xwater

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released water / ice forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.6 DPS

10 x Water Gun per Avalanche · 7.5s cycle · 162 power with STAB

#220.1 DPS

4 x Powder Snow per Avalanche · 6.5s cycle · 131 power with STAB

#318.4 DPS
waterBrine

10 x Water Gun per Brine · 7.5s cycle · 138 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Water GunSTABwater5+50.5s12.0010.00standard
Powder SnowSTABice6+151.0s7.2015.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Ancient Powerrock70-333.5s20.002.12standard
AvalancheSTABice85-502.5s40.802.04standard
BrineSTABwater65-502.5s31.201.56standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.6DPT

Powder Snow+Avalanche

6 fast throws · 12 turns · 6.0s to fire

#210.8DPT

Water Gun+Avalanche

15 fast throws · 15 turns · 7.5s to fire

#38.7DPT

Powder Snow+Brine

7 fast throws · 14 turns · 7.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Water GunSTABwater3+31(0.5s)3.603.00
Powder SnowSTABice6+82(1.0s)3.604.00

Charged moves

MoveTypePowerEnergyDPEEffect
AvalancheSTABice90-452.40none
BrineSTABwater60-501.44none
Ancient Powerrock60-451.33self Atk +1 @10%self Def +1 @10%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

75,000 Stardust and 75 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Arctovish (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Arctovishwaterice1711852072f / 3cNot released in Pokemon GO

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: ARCTOVISH — 2 fast, 3 charged. Ours: 2 fast, 3 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.

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