Best moves
ArceusMovepool
2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
25 x Shadow Claw per Hyper Beam · 16.5s cycle · 330 power with STAB
17 x Iron Tail per Hyper Beam · 21.0s cycle · 418 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Iron Tail | steel | 14 | +6 | 1.0s | 14.00 | 6.00 | 4.7 | 14.0 | 10 / 7 / 3t | standard |
| Shadow Claw | ghost | 6 | +4 | 0.5s | 12.00 | 8.00 | 2.4 | 12.0 | 6 / 8 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Outrage | dragon | 110 | -50 | 4.0s | 27.50 | 2.20 | 18.3 | 27.5 | 110 / 60 | standard |
| Hyper BeamSTAB | normal | 150 | -100 | 4.0s | 45.00 | 1.80 | 25.0 | 37.5 | 150 / 80 | standard |
| Future Sight | psychic | 115 | -100 | 2.5s | 46.00 | 1.15 | 25.6 | 46.0 | 110 / 65 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.