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PoGoBud
Ambipom

Trainer Battles

Ambipom

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.5DPT

Astonish+Hyper Beam

8 fast throws · 24 turns · 12.0s to fire

#29.3DPT

Scratch+Hyper Beam

40 fast throws · 40 turns · 20.0s to fire

#38.0DPT

Astonish+Aerial Ace

5 fast throws · 15 turns · 7.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
ScratchSTABnormal4+21(0.5s)4.802.00
Astonishghost12+103(1.5s)4.003.33

Charged moves

MoveTypePowerEnergyDPEEffect
Hyper BeamSTABnormal150-802.25none
Aerial Aceflying60-451.33none
Low Sweepfighting40-401.00none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.