Best moves
SalazzleMovepool
2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
12 x Poison Jab per Fire Blast · 16.0s cycle · 355 power with STAB
5 x Incinerate per Fire Blast · 16.5s cycle · 360 power with STAB
12 x Poison Jab per Sludge Wave · 15.0s cycle · 313 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Poison JabSTAB | poison | 13 | +9 | 1.0s | 15.60 | 9.00 | 4.3 | 13.0 | 7 / 7 / 2t | standard |
| IncinerateSTAB | fire | 32 | +22 | 2.5s | 15.36 | 8.80 | 7.1 | 12.8 | 20 / 20 / 5t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Dragon Pulse | dragon | 90 | -50 | 3.5s | 25.71 | 1.80 | 16.4 | 25.7 | 90 / 55 | standard |
| Fire BlastSTAB | fire | 140 | -100 | 4.0s | 42.00 | 1.68 | 23.3 | 35.0 | 140 / 80 | standard |
| Sludge WaveSTAB | poison | 105 | -100 | 3.0s | 42.00 | 1.26 | 21.0 | 35.0 | 110 / 65 | standard |
| Poison FangSTAB | poison | 30 | -33 | 1.5s | 24.00 | 1.09 | 8.6 | 20.0 | 45 / 40 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.