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PoGoBud
Miltank

Trainer Battles

Miltank

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing9.7DPT

Rollout+Body Slam

3 fast throws · 9 turns · 4.5s to fire

#29.1DPT

Tackle+Body Slam

12 fast throws · 12 turns · 6.0s to fire

#39.0DPT

Rollout+Gyro Ball

4 fast throws · 12 turns · 6.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
TackleSTABnormal3+31(0.5s)3.603.00
Zen Headbuttpsychic8+63(1.5s)2.672.00
Rolloutrock7+133(1.5s)2.334.33

Charged moves

MoveTypePowerEnergyDPEEffect
Body SlamSTABnormal55-351.89none
High Horsepowerground100-601.67none
StompSTABnormal55-401.65none
Ice Beamice90-551.64none
Thunderboltelectric90-551.64none
Gyro Ballsteel80-501.60none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.