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PoGoBud
Incineroar

Trainer Battles

Incineroar

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.0DPT

Snarl+Blast Burn

4 fast throws · 12 turns · 6.0s to fire

#212.3DPT

Double Kick+Darkest Lariat

5 fast throws · 15 turns · 7.5s to fire

#312.1DPT

Fire Fang+Blast Burn

9 fast throws · 18 turns · 9.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Fire FangSTABfire8+62(1.0s)4.803.00
Double Kickfighting8+123(1.5s)2.674.00
SnarlSTABdark5+133(1.5s)2.004.33

Charged moves

MoveTypePowerEnergyDPEEffect
Blast BurnSTABfire110-502.64none
Darkest LariatSTABdark120-602.40none
Fire BlastSTABfire140-802.10none
Dark PulseSTABdark80-501.92none
Brutal SwingSTABdark55-351.89none
Blaze KickSTABfire60-401.80none
Flame ChargeSTABfire65-501.56self Atk +1
Drain Punchfighting40-401.00self Def +1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.