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PoGoBud

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normalFast move4 forms can use it1 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
5
Energy
+5
Duration
0.5s
500 ms
DPS
10.00
power / duration
EPS
10.00
energy / duration
Trainer Battle
3 / 2 / 1t
power / energy / turns
Damage window300 - 500 ms of 500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
3
5 in raids
Energy
+2
+5 in raids
Turns
1
0.5s
DPT
3.00
damage per turn
EPT
2.00
energy per turn

Turns are the one-based count the game and every reference site print; the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 4 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
Farfetch'dFarfetch'd#0083normalflyingSTABelite / legacy
MewMew#0151psychicstandard
SunkernSunkern#0191grassstandard
DwebbleDwebble#0557bugrockstandard

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 (refreshed automatically every day). Every integrity check is re-run live on the data quality page.