Skip to content
PoGoBud
Raid alerts…

Wimpod counters

#0767
Lobby CP
10,940
Attack
80
Defense
87
HP
20,000
Raid timer
5 min
300s

Caught CP range 255 - 286.

Wimpod weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Wimpod is weak to flying1.6xrock1.6xelectric1.6x

  • Weak (3)
  • Neutral (10)
  • Resists (5)

It resists fighting0.625xground0.625xsteel0.625xwater0.625xice0.625xβ€” bringing one of those is throwing damage away.

Best Wimpod counters

Beating Wimpod should take 2 trainers with Pokemon of this strength. Difficulty rating 1.52 with the best counter, 6:59 to win.

Trainers2duo
#AttackerMoveset
1Toucannonnormalflyingjoint top pickflyingPeckflyingBeak Blast2,6896:591.524.872.6%
2Glimmorarockpoisonjoint top pickrockRock ThrowrockMeteor Beam3,2737:151.583.869.9%
3SalamencedragonflyingdragonDragon TailflyingFly3,7497:171.583.769.6%
4StaraptornormalflyingflyingGustflyingFly2,8257:161.584.869.8%
5BraviarynormalflyingflyingAir SlashflyingFly3,0887:431.683.965.7%
6RampardosrockrockSmack DownrockRock Slide3,2987:191.596.069.3%
7MagnezoneelectricsteelelectricVolt SwitchelectricWild Charge3,2057:541.723.964.1%
8ElectivireelectricelectricThunder ShockelectricWild Charge3,0797:301.636.067.6%
9GigalithrocknormalLock-OnrockMeteor Beam3,2287:441.685.465.6%
10RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7337:521.714.564.4%
11TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1287:481.705.964.9%
12FlamigoflyingfightingflyingWing AttackflyingBrave Bird2,7578:191.813.061.0%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Wimpod.

Estimator is how many trainers of this strength the fight needs. Power is the share of Wimpod's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

What Wimpod throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugStruggle BugSTAB15+151.5s1.20s

Charged moves

MovePowerEnergyDurationHits at
bugBug BuzzSTAB95-503.5s1.80s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor255319
11/11/11261327
12/12/12267334
13/13/13274342
14/14/14280350
15/15/15hundo286358

Caught CP range 255 - 286, or 319 - 358 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Wimpod is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
67
Game Master
Base Defense
74
Game Master
Base Stamina
93
ignored by a raid boss
Tier CPM
0.985
20,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((67 + 15) x 0.985)80Game Master base Attack, tier CPM
Defensefloor((74 + 15) x 0.985)87Game Master base Defense, tier CPM
HP20,000 β€” fixed by tier, base Stamina 93 unused20,000tier HP pool
Lobby CPfloor((67 + 15) x sqrt(74 + 15) x sqrt(20,000) / 10) β€” no CPM term10,940Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.985, 20,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Wimpod's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.