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Wimpod counters

#0767
bugwaterTier 3
Lobby CP
4,641
Attack
59
Defense
64
HP
3,600
Raid timer
3 min
180s

Caught CP range 255 - 286.

Wimpod weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Wimpod is weak to flying1.6xrock1.6xelectric1.6x

  • Weak (3)
  • Neutral (10)
  • Resists (5)

It resists fighting0.625xground0.625xsteel0.625xwater0.625xice0.625xβ€” bringing one of those is throwing damage away.

Best Wimpod counters

One trainer with counters this good beats Wimpod alone. Difficulty rating 0.31 with the best counter, 0:55 to win.

Trainers1soloable
#AttackerMoveset
1Toucannonnormalflyingjoint top pickflyingPeckflyingBeak Blast2,6890:550.310.0425.2%
2Glimmorarockpoisonjoint top pickrockRock ThrowrockMeteor Beam3,2730:560.320.0419.1%
3StaraptornormalflyingflyingGustflyingFly2,8250:580.330.0407.5%
4SalamencedragonflyingdragonDragon TailflyingFly3,7491:000.340.0392.8%
5BraviarynormalflyingflyingAir SlashflyingFly3,0881:000.340.0390.8%
6MagnezoneelectricsteelelectricVolt SwitchelectricWild Charge3,2051:020.360.0375.5%
7GigalithrocknormalLock-OnrockMeteor Beam3,2281:010.350.1386.4%
8FlamigoflyingfightingflyingWing AttackflyingBrave Bird2,7571:060.370.0356.6%
9RampardosrockrockSmack DownrockRock Slide3,2980:570.330.9408.4%
10ElectivireelectricelectricThunder ShockelectricWild Charge3,0791:000.340.8394.4%
11RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7331:030.360.0369.8%
12PawmotelectricfightingelectricThunder ShockelectricWild Charge2,6341:040.370.4365.1%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Wimpod.

Estimator is how many trainers of this strength the fight needs. Power is the share of Wimpod's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

What Wimpod throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugStruggle BugSTAB15+151.5s1.20s

Charged moves

MovePowerEnergyDurationHits at
bugBug BuzzSTAB95-503.5s1.80s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor255319
11/11/11261327
12/12/12267334
13/13/13274342
14/14/14280350
15/15/15hundo286358

Caught CP range 255 - 286, or 319 - 358 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Wimpod is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
67
Game Master
Base Defense
74
Game Master
Base Stamina
93
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((67 + 15) x 0.73)59Game Master base Attack, tier CPM
Defensefloor((74 + 15) x 0.73)64Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 93 unused3,600tier HP pool
Lobby CPfloor((67 + 15) x sqrt(74 + 15) x sqrt(3,600) / 10) β€” no CPM term4,641Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Wimpod's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.