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Volcanion counters

#0721
firewaterTier 1
Lobby CP
9,940
Attack
159
Defense
137
HP
600
Raid timer
3 min
180s

Caught CP range 1,987 - 2,073.

Volcanion weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Volcanion is weak to ground1.6xrock1.6xelectric1.6x

  • Weak (3)
  • Neutral (10)
  • Resists (5)

It resists steel0.39xfire0.39xice0.39xbug0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Volcanion counters

One trainer with counters this good beats Volcanion alone. Difficulty rating 0.12 with the best counter, 0:21 to win.

Trainers1soloable
#AttackerMoveset
1Garchompdragongroundjoint top pickgroundMud ShotgroundEarth Power3,9620:210.120.02050.5%
2Gigalithrockjoint top picknormalLock-OnrockMeteor Beam3,2280:200.110.12146.3%
3RampardosrockrockSmack DownrockRock Slide3,2980:210.120.42064.4%
4ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:230.130.41910.8%
5PawmotelectricfightingelectricThunder ShockelectricWild Charge2,6340:220.130.41941.2%
6RhyperiorgroundrockgroundMud-SlaprockRock Wrecker3,7330:240.130.31802.4%
7GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2730:240.130.41854.6%
8MamoswineicegroundgroundMud-SlapgroundHigh Horsepower3,3280:230.130.41895.9%
9TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1280:250.140.21718.0%
10Alolan GolemrockelectricrockRock ThrowelectricWild Charge2,9490:240.130.31804.1%
11MagnezoneelectricsteelelectricCharge BeamelectricWild Charge3,2050:240.130.41831.8%
12ExcadrillgroundsteelgroundMud-SlapgroundScorching Sands3,2440:240.130.61836.2%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Volcanion.

Estimator is how many trainers of this strength the fight needs. Power is the share of Volcanion's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 15 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1fireIncinerate+waterHydro Pumphardest0:230.130.5100%
2normalTake Down+waterHydro Pump0:230.130.4100%
3waterWater Gun+waterHydro Pump0:220.130.4100%
4fireIncinerate+fireOverheat0:220.120.3100%
5fireIncinerate+groundEarth Power0:220.120.4100%
6normalTake Down+fireOverheat0:220.120.2100%
7fireIncinerate+poisonSludge Bomb0:220.120.1100%
8normalTake Down+poisonSludge Bomb0:220.120.1100%
9normalTake Down+waterScald0:220.120.2100%
10normalTake Down+groundEarth Power0:220.120.3100%
11waterWater Gun+poisonSludge Bomb0:220.120.0100%
12waterWater Gun+waterScald0:220.120.2100%
13waterWater Gun+groundEarth Power0:210.120.3100%
14waterWater Gun+fireOverheat0:210.120.1100%
15fireIncinerate+waterScald0:210.120.1100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Volcanion throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireIncinerateSTAB32+222.5s0.70s
waterWater GunSTAB5+50.5s0.30s
normalTake Down7+81.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
fireOverheatSTAB160-1004.0s2.60s
waterHydro PumpSTAB135-1003.5s1.10s
poisonSludge Bomb85-502.5s1.30s
groundEarth Power100-503.5s2.60s
waterScaldSTAB75-503.5s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,9872,485
11/11/112,0042,506
12/12/122,0212,527
13/13/132,0392,549
14/14/142,0562,570
15/15/15hundo2,0732,592

Caught CP range 1,987 - 2,073, or 2,485 - 2,592 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Volcanion is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
252
Game Master
Base Defense
216
Game Master
Base Stamina
190
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((252 + 15) x 0.5974)159Game Master base Attack, tier CPM
Defensefloor((216 + 15) x 0.5974)137Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 190 unused600tier HP pool
Lobby CPfloor((252 + 15) x sqrt(216 + 15) x sqrt(600) / 10) β€” no CPM term9,940Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Volcanion's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.