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Not released in Pokemon GONo trainer can own this one yet.

Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Silvally (Water) counters

Not released in Pokemon GO
waterTier 1
Lobby CP
7,614
HP
600
Timer
3:00
Attack
127
Defense
127
Difficulty
0.09
Pokebattler scale

Beating Silvally (Water) should take 1 trainer with level 40 counters. Caught CP 1,609-1,686.

Weak tograss1.6xelectric1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Silvally (Water) counters are Mega Raichu Y, Regieleki, Shadow Electivire, Xurkitree, Shadow Raikou & Shadow Zapdos.

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. Regieleki
  3. S. Electivire
  4. Xurkitree
  5. S. Raikou
  6. S. Zapdos

5 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyVolt Switch / Zap Cannon+0.070:12
  2. 2Mega SceptileMegaFury Cutter / Frenzy Plant0.090:16
  3. 3Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+0.090:17
  4. 4RegielekiLegendarypartyLock-On / Thunder Cage0.090:17
  5. 5Mega Raichu XMegaSpark / Volt Tackle+0.090:17
  6. 6Mega ChesnaughtMegaVine Whip / Seed Bomb+0.090:17
  7. 7Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.100:17
  8. 8Shadow ElectivireShadowpartyThunder Shock / Wild Charge0.100:17
  9. 9XurkitreeLegendarypartyThunder Shock / Power Whip0.100:17
  10. 10Shadow RaikouShadowLegendarypartyThunder Shock / Wild Charge0.100:17
  11. 11Shadow ZapdosShadowLegendarypartyThunder Shock / Thunderbolt0.100:17

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Silvally (Water)
Raid alerts…

Top 15 Silvally (Water) counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricVolt SwitchelectricZap Cannon+3,7800:120.070.03487.8%
2Mega SceptilegrassdragonbugFury CuttergrassFrenzy Plant4,0560:160.090.02721.3%
3Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,1120:170.090.02594.6%
4RegielekielectricnormalLock-OnelectricThunder Cage2,8030:170.090.02588.8%
5Mega Raichu XelectricelectricSparkelectricVolt Tackle+3,5100:170.090.02564.4%
6Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0930:170.090.02562.6%
7Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4280:170.100.02553.6%
8Shadow ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:170.100.02545.0%
9XurkitreeelectricelectricThunder ShockgrassPower Whip3,9370:170.100.02545.0%
10Shadow RaikouelectricelectricThunder ShockelectricWild Charge3,4520:170.100.02519.9%
11Shadow ZapdoselectricflyingelectricThunder ShockelectricThunderbolt3,5270:170.100.02515.6%
12KartanagrasssteelbugFury CuttergrassLeaf Blade3,6770:170.100.02502.6%
13Shadow ManectricelectricelectricThunder FangelectricWild Charge2,3400:170.100.02499.7%
14Shadow SceptilegrassgrassBullet SeedgrassFrenzy Plant2,7570:180.100.02477.0%
15Mega ManectricelectricelectricCharge BeamelectricWild Charge3,5800:180.100.02457.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Silvally (Water).

Estimator is how many trainers of this strength the fight needs. Power is the share of Silvally (Water)'s HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Silvally (Water) weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists steel0.625xfire0.625xwater0.625xice0.625x— bringing one of those is throwing damage away.

What Silvally (Water) throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
darkBite6+40.5s0.30s
normalTackle5+50.5s0.30s
normalTake Down7+81.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
normalTri-Attack75-502.5s1.30s
steelIron Head60-502.0s1.40s
bugX-Scissor45-331.5s1.10s
flyingAerial Ace55-332.5s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6092,011
11/11/111,6242,030
12/12/121,6392,050
13/13/131,6552,069
14/14/141,6702,088
15/15/15hundo1,6862,107

Caught CP range 1,609 - 1,686, or 2,011 - 2,107 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Silvally (Water) is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 127 / Defense 127 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Volt Switch / Zap Cannon+
0.070:120.0
2
Mega Sceptile
grassdragonmega
Fury Cutter / Frenzy Plant
0.090:160.0
3
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.090:170.0
4
Regieleki
electric
Lock-On / Thunder Cage
0.090:170.0
5
Mega Raichu X
electricmega
Spark / Volt Tackle+
0.090:170.0
6
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.090:170.0
7
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.100:170.0
8
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.100:170.0
9
Xurkitree
electric
Thunder Shock / Power Whip
0.100:170.0
10
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
0.100:170.0
11
Shadow Zapdos
electricflyingshadow
Thunder Shock / Thunderbolt
0.100:170.0
12
Kartana
grasssteel
Fury Cutter / Leaf Blade
0.100:170.0
13
Shadow Manectric
electricshadow
Thunder Fang / Wild Charge
0.100:170.0
14
Shadow Sceptile
grassshadow
Bullet Seed / Frenzy Plant
0.100:180.0
15
Mega Manectric
electricmega
Charge Beam / Wild Charge
0.100:180.0
16
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
0.100:180.0
17
Shadow Magnezone
electricsteelshadow
Charge Beam / Wild Charge
0.100:180.0
18
Zekrom
dragonelectric
Charge Beam / Fusion Bolt
0.100:180.0
19
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
0.100:180.0
20
Shadow Thundurus (Incarnate)
electricflyingshadow
Thunder Shock / Thunder
0.100:180.0
21
Thundurus (Therian)
electricflying
Volt Switch / Thunderbolt
0.100:180.0
22
Shadow Luxray
electricshadow
Spark / Wild Charge
0.100:180.0
23
Mega Beedrill
bugpoisonmega
Bug Bite / Fell Stinger+
0.100:190.0
24
Shadow Vikavolt
bugelectricshadow
Volt Switch / Discharge
0.110:190.0
25
Mega Victreebel
grasspoisonmega
Razor Leaf / Solar Beam
0.110:190.0
26
Shaymin (Sky)
grassflying
Magical Leaf / Grass Knot
0.110:190.0
27
Shadow Torterra
grassgroundshadow
Razor Leaf / Frenzy Plant
0.110:190.0
28
Shadow Tangrowth
grassshadow
Vine Whip / Power Whip
0.110:190.0
29
Roserade
grasspoison
Magical Leaf / Grass Knot
0.110:190.0
30
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.110:190.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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