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Scrafty counters

#0560
Lobby CP
16,441
Attack
129
Defense
173
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,236 - 1,304.

Scrafty weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Scrafty is weak to fairy2.56xfighting1.6xflying1.6x

  • Double weak (1)
  • Weak (2)
  • Neutral (11)
  • Resists (4)

It resists dark0.39xrock0.625xghost0.625xpsychic0.625xβ€” bringing one of those is throwing damage away.

Best Scrafty counters

One trainer with counters this good beats Scrafty alone. Difficulty rating 0.63 with the best counter, 1:51 to win.

Trainers1soloable
#AttackerMoveset
1Gardevoirpsychicfairyjoint top pickfairyCharmfairyDazzling Gleam3,0931:510.631.6211.8%
2Togekissfairyflyingjoint top pickfairyCharmfairyDazzling Gleam3,3321:580.671.4199.6%
3HatterenepsychicfairyfairyCharmfairyDazzling Gleam2,8291:530.642.1208.0%
4SylveonfairyfairyCharmfairyDazzling Gleam3,0692:070.721.4184.6%
5PrimarinawaterfairyfairyCharmfairyMoonblast3,2002:040.711.8189.1%
6GranbullfairyfairyCharmfairyPlay Rough2,5522:040.702.3189.7%
7FlorgesfairyfairyFairy WindfairyMoonblast3,2342:160.771.4172.9%
8Galarian RapidashpsychicfairyfairyFairy WindfairyPlay Rough2,4612:090.742.4181.8%
9RibombeebugfairyfairyFairy WindfairyDazzling Gleam2,2002:140.762.6174.9%
10GalladepsychicfightingfairyCharmfightingSacred Sword3,0932:160.772.4172.7%
11LucariofightingsteelfightingForce PalmfightingAura Sphere2,7032:090.743.8181.4%
12ClefablefairyfairyFairy WindfairyDazzling Gleam2,4372:230.812.0164.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Scrafty.

Estimator is how many trainers of this strength the fight needs. Power is the share of Scrafty's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 10 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1darkSnarl+darkFoul Playhardest2:000.692.6100%
2fightingCounter+darkFoul Play2:000.682.4100%
3darkSnarl+electricThunder Punch2:000.682.4100%
4fightingCounter+electricThunder Punch1:590.682.3100%
5fightingCounter+fightingPower-Up Punch1:590.681.3100%
6fightingCounter+fightingUpper Hand1:590.681.3100%
7darkSnarl+fightingPower-Up Punch1:590.681.3100%
8darkSnarl+fightingUpper Hand1:590.681.3100%
9darkSnarl+poisonAcid Spray1:590.681.2100%
10fightingCounter+poisonAcid Spray1:580.671.1100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Scrafty throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fightingCounterSTAB13+91.0s0.80s
darkSnarlSTAB11+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
darkFoul PlaySTAB70-502.0s1.70s
fightingPower-Up PunchSTAB50-332.0s1.70s
fightingUpper HandSTAB50-332.0s2.30s
electricThunder Punch50-332.0s1.90s
poisonAcid Spray20-503.0s2.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2361,546
11/11/111,2501,563
12/12/121,2631,579
13/13/131,2771,596
14/14/141,2911,613
15/15/15hundo1,3041,631

Caught CP range 1,236 - 1,304, or 1,546 - 1,631 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Scrafty is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
163
Game Master
Base Defense
222
Game Master
Base Stamina
163
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((163 + 15) x 0.73)129Game Master base Attack, tier CPM
Defensefloor((222 + 15) x 0.73)173Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 163 unused3,600tier HP pool
Lobby CPfloor((163 + 15) x sqrt(222 + 15) x sqrt(3,600) / 10) β€” no CPM term16,441Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Scrafty's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.