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Sandygast counters

#0769
Lobby CP
22,017
Attack
132
Defense
131
HP
20,000
Raid timer
5 min
300s

Caught CP range 655 - 705.

Sandygast weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Sandygast is weak to ghost1.6xwater1.6xgrass1.6xice1.6xdark1.6x

  • Weak (5)
  • Neutral (7)
  • Resists (6)

It resists normal0.39xfighting0.39xpoison0.39xelectric0.39xrock0.625xbug0.625xβ€” bringing one of those is throwing damage away.

Best Sandygast counters

Beating Sandygast should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.25 with the best counter, 10:20 to win.

Trainers3small group
#AttackerMoveset
1Inteleonwaterjoint top pickwaterWater GunwaterHydro Cannon2,96410:202.256.049.0%
2Rillaboomgrassjoint top pickgrassRazor LeafgrassFrenzy Plant3,32411:042.405.345.8%
3HydreigondarkdragondarkBitedarkBrutal Swing3,62511:012.405.846.0%
4TyranitarrockdarkdarkBitedarkBrutal Swing3,83411:102.435.945.4%
5MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,82511:382.535.743.5%
6QuaquavalwaterfightingwaterWater GunwaterHydro Cannon3,01811:242.486.044.5%
7SalamencedragonflyingdarkBitedarkBrutal Swing3,74912:142.664.141.5%
8GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,65411:282.496.044.2%
9PrimarinawaterfairywaterWaterfallwaterHydro Cannon3,20011:432.545.943.3%
10BaxcaliburdragoniceiceIce FangiceAvalanche3,55011:542.596.042.6%
11WeaviledarkicedarkSnarliceAvalanche3,00511:452.556.043.1%
12ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,95412:192.685.241.2%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Sandygast.

Estimator is how many trainers of this strength the fight needs. Power is the share of Sandygast's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1groundMud Shot+groundScorching Sandshardest11:112.436.0100%
2groundSand Attack+groundScorching Sands11:112.436.0100%
3groundMud Shot+ghostShadow Ball11:102.435.9100%
4groundSand Attack+ghostShadow Ball11:102.435.9100%
5groundMud Shot+groundEarth Power11:092.426.0100%
6groundSand Attack+groundEarth Power11:092.426.0100%
7ghostAstonish+ghostShadow Ball11:082.425.8100%
8ghostAstonish+groundScorching Sands11:072.426.0100%
9ghostAstonish+groundEarth Power11:072.426.0100%
10groundMud Shot+groundSand Tomb10:592.395.4100%
11groundSand Attack+groundSand Tomb10:592.395.4100%
12ghostAstonish+groundSand Tomb10:582.385.3100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Sandygast throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
groundMud ShotSTAB4+60.5s0.25s
groundSand AttackSTAB4+70.5s0.30s
ghostAstonishSTAB7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
ghostShadow BallSTAB100-503.0s2.40s
groundScorching SandsSTAB90-503.0s1.40s
groundEarth PowerSTAB100-503.5s2.60s
groundSand TombSTAB60-334.0s1.70s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor655819
11/11/11665831
12/12/12675843
13/13/13685856
14/14/14694868
15/15/15hundo705881

Caught CP range 655 - 705, or 819 - 881 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Sandygast is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
120
Game Master
Base Defense
118
Game Master
Base Stamina
146
ignored by a raid boss
Tier CPM
0.985
20,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((120 + 15) x 0.985)132Game Master base Attack, tier CPM
Defensefloor((118 + 15) x 0.985)131Game Master base Defense, tier CPM
HP20,000 β€” fixed by tier, base Stamina 146 unused20,000tier HP pool
Lobby CPfloor((120 + 15) x sqrt(118 + 15) x sqrt(20,000) / 10) β€” no CPM term22,017Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.985, 20,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Sandygast's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.