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Rufflet counters

#0627
Lobby CP
4,277
Attack
98
Defense
66
HP
600
Raid timer
3 min
180s

Caught CP range 796 - 852.

Rufflet weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Rufflet is weak to rock1.6xelectric1.6xice1.6x

  • Weak (3)
  • Neutral (11)
  • Resists (4)

It resists ground0.39xghost0.39xbug0.625xgrass0.625xβ€” bringing one of those is throwing damage away.

Best Rufflet counters

One trainer with counters this good beats Rufflet alone. Difficulty rating 0.06 with the best counter, 0:11 to win.

Trainers1soloable
#AttackerMoveset
1Rhyperiorgroundrockjoint top pickrockSmack DownrockRock Wrecker3,7330:110.060.03791.1%
2Rampardosrockjoint top pickrockSmack DownrockRock Slide3,2980:100.060.04152.2%
3MagnezoneelectricsteelelectricSparkelectricZap Cannon3,2050:120.070.03633.1%
4Alolan GolemrockelectricelectricVolt SwitchelectricWild Charge2,9490:120.070.03487.8%
5ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:120.070.03694.7%
6JolteonelectricelectricThunder ShockelectricThunderbolt2,8880:120.070.03679.1%
7MamoswineicegroundicePowder SnowiceAvalanche3,3280:120.070.03701.0%
8BaxcaliburdragoniceiceIce FangiceBlizzard3,5500:120.070.03633.1%
9LuxrayelectricdarkSnarlelectricWild Charge2,8880:130.070.03449.1%
10ManectricelectricelectricCharge BeamelectricWild Charge2,3400:120.070.03633.1%
11PawmotelectricfightingelectricThunder ShockelectricWild Charge2,6340:120.060.03748.7%
12AurorusrockiceiceFrost BreathrockMeteor Beam2,8020:130.070.03353.6%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Rufflet.

Estimator is how many trainers of this strength the fight needs. Power is the share of Rufflet's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1flyingPeck+rockRock Tombhardest0:120.070.0100%
2flyingWing Attack+rockRock Tomb0:120.070.0100%
3flyingPeck+flyingBrave Bird0:120.070.0100%
4flyingWing Attack+flyingBrave Bird0:120.070.0100%
5flyingPeck+flyingFly0:120.070.0100%
6flyingWing Attack+flyingFly0:120.070.0100%
7flyingPeck+flyingAerial Ace0:120.060.0100%
8flyingWing Attack+flyingAerial Ace0:120.060.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Rufflet throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
flyingPeckSTAB10+101.0s0.45s
flyingWing AttackSTAB10+111.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
flyingBrave BirdSTAB130-1002.0s1.00s
flyingFlySTAB90-502.0s1.40s
flyingAerial AceSTAB55-332.5s2.00s
rockRock Tomb65-503.0s2.05s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor796996
11/11/118071,009
12/12/128181,023
13/13/138291,037
14/14/148401,051
15/15/15hundo8521,065

Caught CP range 796 - 852, or 996 - 1,065 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Rufflet is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
150
Game Master
Base Defense
97
Game Master
Base Stamina
172
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((150 + 15) x 0.5974)98Game Master base Attack, tier CPM
Defensefloor((97 + 15) x 0.5974)66Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 172 unused600tier HP pool
Lobby CPfloor((150 + 15) x sqrt(97 + 15) x sqrt(600) / 10) β€” no CPM term4,277Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Rufflet's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.