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Rhyperior counters

#0464
Lobby CP
21,992
Attack
186
Defense
149
HP
3,600
Raid timer
3 min
180s

Caught CP range 2,046 - 2,133.

Rhyperior weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Rhyperior is weak to water2.56xgrass2.56xfighting1.6xground1.6xsteel1.6xice1.6x

  • Double weak (2)
  • Weak (4)
  • Neutral (6)
  • Resists (6)

It resists poison0.39xelectric0.39xnormal0.625xflying0.625xrock0.625xfire0.625xβ€” bringing one of those is throwing damage away.

Best Rhyperior counters

One trainer with counters this good beats Rhyperior alone. Difficulty rating 0.49 with the best counter, 1:25 to win.

Trainers1soloable
#AttackerMoveset
1Rillaboomgrassjoint top pickgrassRazor LeafgrassFrenzy Plant3,3241:250.492.5275.6%
2Inteleonwaterjoint top pickwaterWater GunwaterHydro Cannon2,9641:210.464.0290.6%
3QuaquavalwaterfightingwaterWater GunwaterHydro Cannon3,0181:250.493.1275.5%
4PrimarinawaterfairywaterWaterfallwaterHydro Cannon3,2001:280.502.7266.2%
5MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,8251:260.493.4271.9%
6ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,9541:340.542.2248.9%
7DecidueyegrassghostgrassMagical LeafgrassFrenzy Plant2,7751:330.532.5251.6%
8SwampertwatergroundwaterWater GunwaterHydro Cannon2,9741:330.533.1252.0%
9RoseradegrasspoisongrassMagical LeafgrassGrass Knot2,9711:310.523.9257.9%
10GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,6541:300.514.3261.3%
11KinglerwaterwaterBubblewaterCrabhammer2,8291:310.524.1258.7%
12TsareenagrassgrassMagical LeafgrassGrass Knot2,9641:360.553.1244.1%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Rhyperior.

Estimator is how many trainers of this strength the fight needs. Power is the share of Rhyperior's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 14 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1groundMud-Slap+groundEarthquakehardest1:290.513.6100%
2rockSmack Down+groundEarthquake1:280.503.6100%
3rockSmack Down+normalSkull Bash1:270.503.6100%
4groundMud-Slap+rockStone Edge1:270.503.4100%
5groundMud-Slap+groundDrill Run1:270.503.1100%
6rockSmack Down+fightingSuperpower1:270.503.0100%
7rockSmack Down+rockStone Edge1:270.503.3100%
8groundMud-Slap+normalSkull Bash1:270.503.6100%
9groundMud-Slap+fightingSuperpower1:270.493.1100%
10rockSmack Down+dragonBreaking Swipe1:260.492.4100%
11rockSmack Down+groundDrill Run1:260.492.9100%
12groundMud-Slap+waterSurf1:260.492.1100%
13rockSmack Down+waterSurf1:260.492.1100%
14groundMud-Slap+dragonBreaking Swipe1:260.492.4100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Rhyperior throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
rockSmack DownSTAB13+71.0s0.60s
groundMud-SlapSTAB19+131.5s1.25s

Charged moves

MovePowerEnergyDurationHits at
rockStone EdgeSTAB105-1002.5s0.90s
groundEarthquakeSTAB140-1003.5s2.60s
dragonBreaking Swipe45-331.0s0.47s
normalSkull Bash130-1003.0s1.70s
waterSurf60-501.5s1.20s
groundDrill RunSTAB85-503.0s1.90s
fightingSuperpower85-503.0s2.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor2,0462,558
11/11/112,0632,579
12/12/122,0812,601
13/13/132,0982,623
14/14/142,1152,645
15/15/15hundo2,1332,667

Caught CP range 2,046 - 2,133, or 2,558 - 2,667 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Rhyperior is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
241
Game Master
Base Defense
190
Game Master
Base Stamina
251
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((241 + 15) x 0.73)186Game Master base Attack, tier CPM
Defensefloor((190 + 15) x 0.73)149Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 251 unused3,600tier HP pool
Lobby CPfloor((241 + 15) x sqrt(190 + 15) x sqrt(3,600) / 10) β€” no CPM term21,992Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Rhyperior's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.