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Shadow raid

Shadow Piplup counters

waterShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
3,364
HP
600
Timer
3:00
Attack
75
Defense
69
Difficulty
0.09
Pokebattler scale

Beating Shadow Piplup should take 1 trainer with level 40 counters. Caught CP 532-614.

Weak tograss1.6xelectric1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Piplup counters are Mega Raichu Y, Shadow Thundurus (Therian), Kartana, Shadow Sceptile, Regieleki & Shadow Zapdos.

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. S. Thundurus (Therian)
  3. Kartana
  4. S. Sceptile
  5. Regieleki
  6. S. Zapdos

5 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyVolt Switch / Zap Cannon+0.060:10
  2. 2Mega Raichu XMegaSpark / Volt Tackle+0.090:16
  3. 3Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Wildbolt Storm0.090:16
  4. 4KartanaLegendarypartyRazor Leaf / Leaf Blade0.090:16
  5. 5Shadow SceptileShadowpartyFury Cutter / Frenzy Plant0.090:16
  6. 6Mega SceptileMegaFury Cutter / Frenzy Plant0.090:16
  7. 7Mega ChesnaughtMegaVine Whip / Seed Bomb+0.090:16
  8. 8RegielekiLegendarypartyLock-On / Thunder Cage0.090:17
  9. 9Mega Mewtwo YMegaLegendaryConfusion / Thunderbolt0.090:17
  10. 10Mega Mewtwo XMegaLegendaryCounter / Thunderbolt0.090:17
  11. 11Shadow ZapdosShadowLegendarypartyThunder Shock / Thunderbolt0.100:17

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Piplup counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricVolt SwitchelectricZap Cannon+3,7800:100.060.04232.0%
2Mega Raichu XelectricelectricSparkelectricVolt Tackle+3,5100:160.090.02724.7%
3Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,6590:160.090.02721.3%
4KartanagrasssteelgrassRazor LeafgrassLeaf Blade3,6770:160.090.02709.5%
5Shadow SceptilegrassbugFury CuttergrassFrenzy Plant2,7570:160.090.02684.4%
6Mega SceptilegrassdragonbugFury CuttergrassFrenzy Plant4,0560:160.090.02679.5%
7Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0930:160.090.02642.1%
8RegielekielectricnormalLock-OnelectricThunder Cage2,8030:170.090.02599.6%
9Mega Mewtwo YpsychicpsychicConfusionelectricThunderbolt6,4280:170.090.02564.4%
10Mega Mewtwo XpsychicfightingfightingCounterelectricThunderbolt6,1120:170.090.02564.4%
11Shadow ZapdoselectricflyingelectricThunder ShockelectricThunderbolt3,5270:170.100.02552.4%
12XurkitreeelectricelectricThunder ShockgrassPower Whip3,9370:170.100.02550.9%
13Shadow ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:170.100.02543.5%
14Shadow RaikouelectricelectricThunder ShockelectricThunderbolt3,4520:170.100.02517.0%
15ZeraoraelectricelectricVolt SwitchelectricPlasma Fists3,4190:170.100.02491.1%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Piplup.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Piplup's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Piplup weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists steel0.625xfire0.625xwater0.625xice0.625x— bringing one of those is throwing damage away.

What Piplup throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterBubbleSTAB10+121.0s0.55s
normalPound6+50.5s0.24s

Charged moves

MovePowerEnergyDurationHits at
flyingDrill Peck70-332.5s1.90s
waterBubble BeamSTAB45-332.0s1.55s
iceIcy Wind65-333.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor532665
7/7/7541676
8/8/8550687
9/9/9559698
10/10/10568710
11/11/11577721
12/12/12586732
13/13/13595744
14/14/14604756
15/15/15hundo614767

Caught CP range 532 - 614, or 665 - 767 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 532, not at the 568 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 36 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Piplup is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 75 / Defense 69 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Volt Switch / Zap Cannon+
0.060:100.0
2
Mega Raichu X
electricmega
Spark / Volt Tackle+
0.090:160.0
3
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
0.090:160.0
4
Kartana
grasssteel
Razor Leaf / Leaf Blade
0.090:160.0
5
Shadow Sceptile
grassshadow
Fury Cutter / Frenzy Plant
0.090:160.0
6
Mega Sceptile
grassdragonmega
Fury Cutter / Frenzy Plant
0.090:160.0
7
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.090:160.0
8
Regieleki
electric
Lock-On / Thunder Cage
0.090:170.0
9
Mega Mewtwo Y
psychicmega
Confusion / Thunderbolt
0.090:170.0
10
Mega Mewtwo X
psychicfightingmega
Counter / Thunderbolt
0.090:170.0
11
Shadow Zapdos
electricflyingshadow
Thunder Shock / Thunderbolt
0.100:170.0
12
Xurkitree
electric
Thunder Shock / Power Whip
0.100:170.0
13
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.100:170.0
14
Shadow Raikou
electricshadow
Thunder Shock / Thunderbolt
0.100:170.0
15
Zeraora
electric
Volt Switch / Plasma Fists
0.100:170.0
16
Mega Manectric
electricmega
Charge Beam / Wild Charge
0.100:180.0
17
Shadow Magnezone
electricsteelshadow
Charge Beam / Wild Charge
0.100:180.0
18
Shadow Manectric
electricshadow
Thunder Fang / Wild Charge
0.100:180.0
19
Zekrom
dragonelectric
Charge Beam / Wild Charge
0.100:180.0
20
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
0.100:180.0
21
Thundurus (Therian)
electricflying
Volt Switch / Thunderbolt
0.100:180.0
22
Mega Victreebel
grasspoisonmega
Razor Leaf / Solar Beam
0.100:180.0
23
Shadow Alolan Golem
rockelectricshadow
Volt Switch / Wild Charge
0.100:180.0
24
Shadow Thundurus (Incarnate)
electricflyingshadow
Thunder Shock / Thunder Punch
0.100:180.0
25
Shadow Luxray
electricshadow
Snarl / Wild Charge
0.100:180.0
26
Mega Staraptor
fightingflyingmega
Quick Attack / Brave Bird+
0.100:180.0
27
Shadow Cacturne
grassdarkshadow
Sucker Punch / Grass Knot
0.100:180.0
28
Shadow Zebstrika
electricshadow
Spark / Wild Charge
0.100:180.0
29
Mega Beedrill
bugpoisonmega
Infestation / Fell Stinger+
0.100:180.0
30
Shadow Mewtwo
psychicshadow
Psycho Cut / Thunderbolt
0.100:180.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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