Skip to content
PoGoBud

Not released in Pokemon GONo trainer can own this one yet.

Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Pincurchin counters

Not released in Pokemon GO
Lobby CP
35,834
HP
20,000
Timer
5:00
Attack
188
Defense
173
Difficulty
2.56
Pokebattler scale

Beating Pincurchin should take 3 trainers with level 40 counters. Caught CP 1,041-1,103.

Weak toground1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ground Mega — most top counters attack with Ground

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Pincurchin counters are Primal Groudon, Shadow Landorus (Therian), Shadow Groudon, Landorus (Therian), Shadow Excadrill & Shadow Garchomp.

Suggested party of sixat most one Mega
  1. Primal Groudon
  2. S. Landorus (Therian)
  3. S. Groudon
  4. Landorus (Therian)
  5. S. Excadrill
  6. S. Garchomp

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Primal GroudonMegaLegendarypartyMud Shot / Precipice Blades2.3911:01
  2. 2Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm2.4011:03
  3. 3Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+2.5311:38
  4. 4Mega GarchompMegaMud Shot / Earth Power2.6312:06
  5. 5Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades2.6812:19
  6. 6Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+2.7212:31
  7. 7Landorus (Therian)LegendarypartyMud Shot / Sandsear Storm2.8112:56
  8. 8Shadow ExcadrillShadowpartyMud-Slap / Scorching Sands2.8713:11
  9. 9Shadow GarchompShadowpartyMud Shot / Earth Power2.8713:12
  10. 10Shadow MamoswineShadowMud-Slap / High Horsepower2.8813:15

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Pincurchin counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers3small group
#AttackerMoveset
1Primal Groudongroundfirejoint top pickgroundMud ShotgroundPrecipice Blades5,90211:012.394.346.0%
2Shadow Landorus (Therian)groundflyingjoint top pickgroundMud ShotgroundSandsear Storm3,92211:032.406.045.9%
3Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,42811:382.535.843.5%
4Mega GarchompdragongroundgroundMud ShotgroundEarth Power5,42412:062.633.341.9%
5Shadow GroudongroundgroundMud ShotgroundPrecipice Blades4,11512:192.685.541.2%
6Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,11212:312.725.840.5%
7Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,92212:562.816.039.2%
8Shadow ExcadrillgroundsteelgroundMud-SlapgroundScorching Sands3,24413:112.876.038.4%
9Shadow GarchompdragongroundgroundMud ShotgroundEarth Power3,96213:122.874.138.4%
10Shadow MamoswineicegroundgroundMud-SlapgroundHigh Horsepower3,32813:152.885.938.3%
11Shadow Landorus (Incarnate)groundflyinggroundMud ShotgroundEarth Power3,58813:493.006.036.7%
12Shadow RhyperiorgroundrockgroundMud-SlapgroundEarthquake3,73314:063.065.436.0%
13Shadow RegigigasnormalnormalHidden PowernormalCrush Grip4,34614:203.116.035.4%
14EternatuspoisondragonpoisonPoison JabdragonDynamax Cannon4,42914:263.144.835.1%
15GroudongroundgroundMud ShotgroundPrecipice Blades4,11514:393.194.834.6%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Pincurchin.

Estimator is how many trainers of this strength the fight needs. Power is the share of Pincurchin's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Pincurchin weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (1)
  • Neutral (14)
  • Resists (3)

It resists flying0.625xsteel0.625xelectric0.625x— bringing one of those is throwing damage away.

What Pincurchin throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
poisonPoison Jab13+91.0s0.40s
waterWater Gun5+50.5s0.30s
electricThunder ShockSTAB4+70.5s0.20s

Charged moves

MovePowerEnergyDurationHits at
electricThunderboltSTAB80-502.5s1.80s
electricDischargeSTAB65-332.5s1.70s
waterBubble Beam45-332.0s1.55s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,0411,302
11/11/111,0531,317
12/12/121,0661,332
13/13/131,0781,348
14/14/141,0911,364
15/15/15hundo1,1031,379

Caught CP range 1,041 - 1,103, or 1,302 - 1,379 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Pincurchin is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Elite: 20,000 HP, 5:00 timer, boss Attack 188 / Defense 173 (15/15/15 at tier CPM 0.985).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Primal Groudon
top pickgroundfiremega
Mud Shot / Precipice Blades
2.3911:0112.9
2
Shadow Landorus (Therian)
top pickgroundflyingshadow
Mud Shot / Sandsear Storm
2.4011:0322.4
3
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
2.5311:3818.0
4
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
2.6312:068.0
5
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
2.6812:1916.9
6
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
2.7212:3119.6
7
Landorus (Therian)
groundflying
Mud Shot / Sandsear Storm
2.8112:5622.0
8
Shadow Excadrill
groundsteelshadow
Mud-Slap / Scorching Sands
2.8713:1124.1
9
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
2.8713:1211.8
10
Shadow Mamoswine
icegroundshadow
Mud-Slap / High Horsepower
2.8813:1522.2
11
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
3.0013:4927.8
12
Shadow Rhyperior
groundrockshadow
Mud-Slap / Earthquake
3.0614:0622.9
13
Shadow Regigigas
normalshadow
Hidden Power / Crush Grip
3.1114:2028.8
14
Eternatus
poisondragon
Poison Jab / Dynamax Cannon
3.1414:2614.2
15
Groudon
ground
Mud Shot / Precipice Blades
3.1914:3916.4
16
Mega Swampert
watergroundmega
Mud Shot / Earthquake
3.1914:4117.2
17
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
3.2014:4228.7
18
Mega Rayquaza
dragonflyingmega
Dragon Tail / Breaking Swipe
3.2414:5522.0
19
Shadow Golurk
groundghostshadow
Mud-Slap / Earth Power
3.3415:2128.4
20
Mega Dragonite
dragonflyingmega
Dragon Tail / Outrage+
3.3415:2320.8
21
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
3.3515:2526.3
22
Excadrill
groundsteel
Mud-Slap / Scorching Sands
3.3515:2623.0
23
Shadow Rhydon
groundrockshadow
Mud-Slap / Earthquake
3.3715:3028.4
24
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
3.4215:4442.0
25
Kyurem (Black)
dragonice
Dragon Tail / Freeze Shock
3.4215:4417.7
26
Shadow Mewtwo
psychicshadow
Psycho Cut / Psystrike
3.4315:4735.4
27
Garchomp
dragonground
Mud Shot / Earth Power
3.4315:4711.7
28
Mega Blaziken
firefightingmega
Counter / Aura Sphere
3.4415:5039.1
29
Mamoswine
iceground
Mud-Slap / High Horsepower
3.4715:5823.1
30
Shadow Donphan
groundshadow
Mud-Slap / Earthquake
3.4815:5925.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 1.7 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

Not signed in

Your Pokebox is kept in this browser.

Theme