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Mienshao counters

#0620
fightingTier 3
Lobby CP
19,519
Attack
199
Defense
103
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,472 - 1,548.

Mienshao weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mienshao is weak to flying1.6xpsychic1.6xfairy1.6x

  • Weak (3)
  • Neutral (12)
  • Resists (3)

It resists rock0.625xbug0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Mienshao counters

One trainer with counters this good beats Mienshao alone. Difficulty rating 0.53 with the best counter, 1:32 to win.

Trainers1soloable
#AttackerMoveset
1Salamencedragonflyingjoint top pickdragonDragon TailflyingFly3,7491:320.532.1254.0%
2ToucannonnormalflyingflyingPeckflyingBeak Blast2,6891:320.523.6254.7%
3StaraptornormalflyingflyingGustflyingFly2,8251:330.533.5251.3%
4BraviarynormalflyingflyingAir SlashflyingFly3,0881:370.553.2241.6%
5MetagrosssteelpsychicpsychicZen HeadbuttpsychicPsychic3,7911:410.572.6233.3%
6Hisuian BraviarypsychicflyingflyingAir SlashflyingFly2,8141:420.582.8229.8%
7EspeonpsychicpsychicConfusionpsychicPsychic3,1701:400.573.6235.2%
8GalladepsychicfightingpsychicPsycho CutpsychicPsychic3,0931:440.592.9225.7%
9GardevoirpsychicfairypsychicConfusionpsychicPsychic3,0931:440.593.0225.9%
10AlakazampsychicpsychicPsycho CutpsychicPsychic3,0571:400.574.0235.5%
11ExeggutorgrasspsychicpsychicConfusionpsychicPsychic3,0141:460.603.7222.1%
12TogekissfairyflyingfairyCharmfairyDazzling Gleam3,3321:530.642.4207.8%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mienshao.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mienshao's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 18 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1poisonPoison Jab+rockStone Edgehardest1:400.574.4100%
2fightingForce Palm+rockStone Edge1:390.564.2100%
3fightingLow Kick+darkBrutal Swing1:360.553.7100%
4fightingLow Kick+fightingBrick Break1:360.552.3100%
5fightingForce Palm+grassGrass Knot1:360.552.6100%
6fightingForce Palm+darkBrutal Swing1:360.553.8100%
7poisonPoison Jab+grassGrass Knot1:360.552.7100%
8poisonPoison Jab+fightingDrain Punch1:360.552.5100%
9fightingLow Kick+rockStone Edge1:360.554.0100%
10poisonPoison Jab+darkBrutal Swing1:360.553.8100%
11fightingForce Palm+fightingDrain Punch1:360.552.4100%
12fightingForce Palm+fireBlaze Kick1:360.552.7100%
13fightingLow Kick+fireBlaze Kick1:360.552.5100%
14fightingLow Kick+fightingDrain Punch1:360.552.2100%
15fightingForce Palm+fightingBrick Break1:360.542.4100%
16fightingLow Kick+grassGrass Knot1:350.542.4100%
17poisonPoison Jab+fightingBrick Break1:350.542.4100%
18poisonPoison Jab+fireBlaze Kick1:350.542.7100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mienshao throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
poisonPoison Jab13+91.0s0.40s
fightingLow KickSTAB5+50.5s0.20s
fightingForce PalmSTAB10+161.0s0.80s

Charged moves

MovePowerEnergyDurationHits at
rockStone Edge105-1002.5s0.90s
fireBlaze Kick40-331.0s0.25s
grassGrass Knot90-502.5s1.60s
darkBrutal Swing65-332.0s1.30s
fightingBrick BreakSTAB40-331.5s0.70s
fightingDrain PunchSTAB50-332.5s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4721,840
11/11/111,4871,859
12/12/121,5021,878
13/13/131,5181,897
14/14/141,5331,917
15/15/15hundo1,5481,936

Caught CP range 1,472 - 1,548, or 1,840 - 1,936 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Mienshao is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
258
Game Master
Base Defense
127
Game Master
Base Stamina
163
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((258 + 15) x 0.73)199Game Master base Attack, tier CPM
Defensefloor((127 + 15) x 0.73)103Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 163 unused3,600tier HP pool
Lobby CPfloor((258 + 15) x sqrt(127 + 15) x sqrt(3,600) / 10) β€” no CPM term19,519Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mienshao's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.