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Not released in Pokemon GONo trainer can own this one yet.

Mega Meganium is a Legends Z-A Mega with no Pokemon GO release as of 2026-10-03 (hundo-hunter.com, theclick.gg); stats come from Pokebattler's feed. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Mega Meganium counters

#0154
grassfairyMega Legendary
Lobby CP
68,601
Attack
229
Defense
195
HP
22,500
Raid timer
5 min
300s

Caught CP range 1,308 - 1,377 (a Mega raid hands you Meganium).

Mega Meganium weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Meganium is weak to poison2.56xflying1.6xsteel1.6xfire1.6xice1.6x

  • Double weak (1)
  • Weak (4)
  • Neutral (6)
  • Resists (7)

It resists dragon0.39xfighting0.625xground0.625xwater0.625xgrass0.625xelectric0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Mega Meganium counters

Beating Mega Meganium should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.83 with the best counter, 13:10 to win.

Trainers3small group
#AttackerMoveset
1Roseradegrasspoisonjoint top pickpoisonPoison JabpoisonSludge Bomb2,97113:102.836.038.5%
2ScolipedebugpoisonpoisonPoison JabpoisonSludge Bomb2,44715:383.366.032.4%
3VictreebelgrasspoisonpoisonAcidpoisonSludge Bomb2,43115:373.366.032.5%
4SalamencedragonflyingfireFire FangflyingFly3,74916:253.536.030.9%
5VileplumegrasspoisonpoisonAcidpoisonSludge Bomb2,55915:553.426.031.9%
6OverqwildarkpoisonpoisonPoison JabpoisonSludge Bomb2,94616:083.476.031.4%
7CrobatpoisonflyingflyingGustpoisonSludge Bomb2,64617:583.876.028.2%
8MukpoisonpoisonPoison JabpoisonGunk Shot2,75717:263.756.029.1%
9Alolan MukpoisondarkpoisonPoison JabpoisonGunk Shot2,75717:263.756.029.1%
10ToxicroakpoisonfightingpoisonPoison JabpoisonSludge Bomb2,48817:013.666.029.8%
11RevavroomsteelpoisonpoisonPoison JabpoisonGunk Shot2,95117:193.736.029.3%
12ToucannonnormalflyingflyingPeckflyingBeak Blast2,68918:013.886.028.2%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Meganium.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Meganium's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 9 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1grassVine Whip+groundEarthquakehardest16:543.646.099%
2grassRazor Leaf+groundEarthquake16:443.606.0100%
3grassMagical Leaf+groundEarthquake16:193.516.092%
4grassRazor Leaf+grassSolar Beam15:093.266.0100%
5grassVine Whip+grassSolar Beam15:063.256.0100%
6grassMagical Leaf+grassSolar Beam15:033.246.0100%
7grassVine Whip+grassPetal Blizzard14:463.186.0100%
8grassRazor Leaf+grassPetal Blizzard14:463.186.0100%
9grassMagical Leaf+grassPetal Blizzard14:433.176.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Meganium throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
grassRazor LeafSTAB13+71.0s0.60s
grassVine WhipSTAB6+50.5s0.25s
grassMagical LeafSTAB17+171.5s0.85s

Charged moves

MovePowerEnergyDurationHits at
grassPetal BlizzardSTAB110-1002.5s1.60s
grassSolar BeamSTAB180-1005.0s2.80s
groundEarthquake140-1003.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3081,635
11/11/111,3211,652
12/12/121,3351,669
13/13/131,3491,686
14/14/141,3631,704
15/15/15hundo1,3771,721

Caught CP range 1,308 - 1,377, or 1,635 - 1,721 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Mega Meganium is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
276
Game Master
Base Defense
232
Game Master
Base Stamina
190
ignored by a raid boss
Tier CPM
0.79
22,500 fixed HP
Header numberWorked outValueInputs from
Attackfloor((276 + 15) x 0.79)229Game Master base Attack, tier CPM
Defensefloor((232 + 15) x 0.79)195Game Master base Defense, tier CPM
HP22,500 β€” fixed by tier, base Stamina 190 unused22,500tier HP pool
Lobby CPfloor((276 + 15) x sqrt(232 + 15) x sqrt(22,500) / 10) β€” no CPM term68,601Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 22,500 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Meganium's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.