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Shadow raid

Shadow Magnezone counters

electricsteelShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
9,191
HP
600
Timer
3:00
Attack
151
Defense
131
Difficulty
0.11
Pokebattler scale

Beating Shadow Magnezone should take 1 trainer with level 40 counters. Caught CP 1,687-1,831.

Weak toground2.56xfighting1.6xfire1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ground Mega — most top counters attack with Ground

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Magnezone counters are Shadow Groudon, Primal Groudon, Shadow Landorus (Therian), Shadow Excadrill, Landorus (Therian) & Groudon.

Suggested party of sixat most one Mega
  1. S. Groudon
  2. Primal Groudon
  3. S. Landorus (Therian)
  4. S. Excadrill
  5. Landorus (Therian)
  6. Groudon

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades0.100:18
  2. 2Primal GroudonMegaLegendarypartyMud Shot / Precipice Blades0.110:19
  3. 3Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.110:19
  4. 4Shadow ExcadrillShadowpartyMud Shot / Scorching Sands0.110:20
  5. 5Landorus (Therian)LegendarypartyMud Shot / Sandsear Storm0.110:20
  6. 6GroudonLegendarypartyMud Shot / Precipice Blades0.110:20
  7. 7Shadow Landorus (Incarnate)ShadowLegendaryMud Shot / Earth Power0.120:21
  8. 8Shadow GarchompShadowMud Shot / Earth Power0.120:21
  9. 9Shadow MamoswineShadowMud-Slap / High Horsepower0.120:22
  10. 10Mega Mewtwo XMegaLegendaryCounter / Dynamic Punch+0.120:22

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Magnezone counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Shadow Groudongroundjoint top pickgroundMud ShotgroundPrecipice Blades4,1150:180.100.02370.6%
2Primal GroudongroundfiregroundMud ShotgroundPrecipice Blades5,9020:190.110.02281.2%
3Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9220:190.110.02241.4%
4Shadow ExcadrillgroundsteelgroundMud ShotgroundScorching Sands3,2440:200.110.02231.0%
5Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9220:200.110.02192.9%
6GroudongroundgroundMud ShotgroundPrecipice Blades4,1150:200.110.02179.7%
7Shadow Landorus (Incarnate)groundflyinggroundMud ShotgroundEarth Power3,5880:210.120.02102.7%
8Shadow GarchompdragongroundgroundMud ShotgroundEarth Power3,9620:210.120.02045.7%
9Shadow MamoswineicegroundgroundMud-SlapgroundHigh Horsepower3,3280:220.120.12020.0%
10Mega Mewtwo XpsychicfightingfightingCounterfightingDynamic Punch+6,1120:220.120.02003.2%
11Mega GarchompdragongroundgroundMud ShotgroundEarth Power5,4240:220.120.02002.5%
12Mega FalinksfightingfightingCounterfightingBrick Break+3,6700:220.120.01994.4%
13Shadow RhyperiorgroundrockgroundMud-SlapgroundDrill Run3,7330:220.120.01959.7%
14Mega SwampertwatergroundgroundMud ShotgroundEarthquake4,4010:220.120.01957.5%
15MamoswineicegroundgroundMud-SlapgroundHigh Horsepower3,3280:230.130.11901.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Magnezone.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Magnezone's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Magnezone weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Double weak (1)
  • Weak (2)
  • Neutral (3)
  • Resists (12)

It resists flying0.39xpoison0.39xsteel0.39xnormal0.625xrock0.625xbug0.625xgrass0.625xelectric0.625xpsychic0.625xice0.625xdragon0.625xfairy0.625x— bringing one of those is throwing damage away.

What Magnezone throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
electricVolt SwitchSTAB13+201.5s0.60s
electricSparkSTAB4+60.5s0.10s
steelMetal SoundSTAB4+60.5s0.20s
electricCharge BeamSTAB7+141.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
electricZap CannonSTAB140-1003.5s2.80s
steelFlash CannonSTAB100-1002.5s1.40s
electricWild ChargeSTAB90-502.5s1.60s
steelMirror ShotSTAB50-332.5s1.90s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,6872,109
7/7/71,7032,129
8/8/81,7192,148
9/9/91,7342,168
10/10/101,7502,188
11/11/111,7662,208
12/12/121,7822,228
13/13/131,7982,248
14/14/141,8152,269
15/15/15hundo1,8312,289

Caught CP range 1,687 - 1,831, or 2,109 - 2,289 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,687, not at the 1,750 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 63 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Magnezone is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 151 / Defense 131 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
0.100:180.0
2
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
0.110:190.0
3
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.110:190.0
4
Shadow Excadrill
groundsteelshadow
Mud Shot / Scorching Sands
0.110:200.0
5
Landorus (Therian)
groundflying
Mud Shot / Sandsear Storm
0.110:200.0
6
Groudon
ground
Mud Shot / Precipice Blades
0.110:200.0
7
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
0.120:210.0
8
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
0.120:210.0
9
Shadow Mamoswine
icegroundshadow
Mud-Slap / High Horsepower
0.120:220.1
10
Mega Mewtwo X
psychicfightingmega
Counter / Dynamic Punch+
0.120:220.0
11
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
0.120:220.0
12
Mega Falinks
fightingmega
Counter / Brick Break+
0.120:220.0
13
Shadow Rhyperior
groundrockshadow
Mud-Slap / Drill Run
0.120:220.0
14
Mega Swampert
watergroundmega
Mud Shot / Earthquake
0.120:220.0
15
Mamoswine
iceground
Mud-Slap / High Horsepower
0.130:230.1
16
Excadrill
groundsteel
Mud-Slap / Scorching Sands
0.130:230.0
17
Garchomp
dragonground
Mud Shot / Earthquake
0.130:230.0
18
Shadow Hippowdon
groundshadow
Sand Attack / Scorching Sands
0.130:240.0
19
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.130:240.1
20
Shadow Reshiram
dragonfireshadow
Fire Fang / Fusion Flare
0.130:240.0
21
Shadow Golurk
groundghostshadow
Mud-Slap / Earth Power
0.130:240.0
22
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
0.130:240.2
23
Shadow Swampert
watergroundshadow
Mud Shot / Earthquake
0.130:240.0
24
Shadow Golem
rockgroundshadow
Mud Shot / Earthquake
0.130:240.2
25
Mega Blaziken
firefightingmega
Counter / Blast Burn
0.130:240.2
26
Rhyperior
groundrock
Mud-Slap / Drill Run
0.140:240.1
27
Shadow Heatran
firesteelshadow
Fire Spin / Earth Power
0.140:240.1
28
Shadow Flygon
grounddragonshadow
Mud Shot / Earthquake
0.140:250.1
29
Shadow Rhydon
groundrockshadow
Mud-Slap / Earthquake
0.140:250.2
30
Shadow Nidoking
poisongroundshadow
Fury Cutter / Earth Power
0.140:260.2
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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