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Girafarig counters

#0203
Lobby CP
5,870
Attack
117
Defense
88
HP
600
Raid timer
3 min
180s

Caught CP range 1,105 - 1,169.

Girafarig weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Girafarig is weak to bug1.6xdark1.6x

  • Weak (2)
  • Neutral (14)
  • Resists (2)

It resists ghost0.625xpsychic0.625xβ€” bringing one of those is throwing damage away.

Best Girafarig counters

One trainer with counters this good beats Girafarig alone. Difficulty rating 0.07 with the best counter, 0:13 to win.

Trainers1soloable
#AttackerMoveset
1Absoldarkjoint top pickdarkSnarldarkBrutal Swing2,5260:130.070.03333.1%
2VolcaronabugfirebugBug BitebugBug Buzz3,6320:140.080.03044.4%
3HydreigondarkdragondarkBitedarkBrutal Swing3,6250:160.090.02805.4%
4TyranitarrockdarkdarkBitedarkBrutal Swing3,8340:160.090.02801.8%
5KingambitdarksteeldarkSnarldarkFoul Play3,6140:170.100.02558.4%
6IncineroarfiredarkdarkSnarldarkBrutal Swing2,9960:170.090.02635.7%
7GrimmsnarldarkfairydarkBitedarkFoul Play2,8500:160.090.02724.7%
8SalamencedragonflyingdarkBitedarkBrutal Swing3,7490:160.090.02748.8%
9VikavoltbugelectricbugBug BitebugX-Scissor3,1170:160.090.02800.0%
10ZoroarkdarkdarkSnarldarkFoul Play2,5710:160.090.02809.0%
11HeracrossbugfightingbugFury CutterbugMegahorn3,1010:160.090.02805.4%
12KleavorbugrockbugFury CutterbugX-Scissor3,1460:160.090.02735.0%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Girafarig.

Estimator is how many trainers of this strength the fight needs. Power is the share of Girafarig's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 15 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1fightingDouble Kick+psychicPsychichardest0:160.090.0100%
2fightingDouble Kick+psychicMirror Coat0:160.090.0100%
3normalTackle+grassTrailblaze0:150.090.0100%
4psychicConfusion+electricThunderbolt0:150.090.0100%
5fightingDouble Kick+psychicPsychic Fangs0:150.090.0100%
6normalTackle+electricThunderbolt0:150.090.0100%
7fightingDouble Kick+grassTrailblaze0:150.090.0100%
8psychicConfusion+grassTrailblaze0:150.090.0100%
9fightingDouble Kick+electricThunderbolt0:150.090.0100%
10psychicConfusion+psychicPsychic Fangs0:150.090.0100%
11normalTackle+psychicPsychic0:150.090.0100%
12psychicConfusion+psychicMirror Coat0:150.090.0100%
13psychicConfusion+psychicPsychic0:150.080.0100%
14normalTackle+psychicPsychic Fangs0:150.080.0100%
15normalTackle+psychicMirror Coat0:150.080.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Girafarig throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
psychicConfusionSTAB19+141.5s0.50s
normalTackleSTAB5+50.5s0.30s
fightingDouble Kick10+131.0s0.30s

Charged moves

MovePowerEnergyDurationHits at
psychicPsychicSTAB95-503.0s1.50s
grassTrailblaze65-502.0s1.20s
electricThunderbolt80-502.5s1.80s
psychicPsychic FangsSTAB25-331.0s0.20s
psychicMirror CoatSTAB60-502.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,1051,381
11/11/111,1181,397
12/12/121,1301,413
13/13/131,1431,429
14/14/141,1561,445
15/15/15hundo1,1691,462

Caught CP range 1,105 - 1,169, or 1,381 - 1,462 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Girafarig is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
182
Game Master
Base Defense
133
Game Master
Base Stamina
172
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((182 + 15) x 0.5974)117Game Master base Attack, tier CPM
Defensefloor((133 + 15) x 0.5974)88Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 172 unused600tier HP pool
Lobby CPfloor((182 + 15) x sqrt(133 + 15) x sqrt(600) / 10) β€” no CPM term5,870Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Girafarig's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.