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Flamigo counters

#0973
Lobby CP
7,498
Attack
144
Defense
95
HP
600
Raid timer
3 min
180s

Caught CP range 1,500 - 1,575.

Flamigo weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Flamigo is weak to flying1.6xelectric1.6xpsychic1.6xice1.6xfairy1.6x

  • Weak (5)
  • Neutral (8)
  • Resists (5)

It resists ground0.39xbug0.39xfighting0.625xgrass0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Flamigo counters

One trainer with counters this good beats Flamigo alone. Difficulty rating 0.08 with the best counter, 0:14 to win.

Trainers1soloable
#AttackerMoveset
1Toucannonnormalflyingjoint top pickflyingPeckflyingBeak Blast2,6890:140.080.03177.6%
2Salamencedragonflyingjoint top pickdragonDragon TailflyingFly3,7490:140.080.03014.9%
3StaraptornormalflyingflyingGustflyingFly2,8250:140.080.03114.0%
4MetagrosssteelpsychicpsychicZen HeadbuttpsychicPsychic3,7910:160.090.02769.7%
5AlakazampsychicpsychicConfusionpsychicFuture Sight3,0570:140.080.03006.6%
6BraviarynormalflyingflyingAir SlashflyingFly3,0880:150.080.02906.4%
7EspeonpsychicpsychicZen HeadbuttpsychicPsychic3,1700:150.090.02842.0%
8VikavoltbugelectricelectricVolt SwitchflyingFly3,1170:160.090.02741.9%
9GardevoirpsychicfairypsychicConfusionpsychicPsychic3,0930:160.090.12703.2%
10MamoswineicegroundicePowder SnowiceAvalanche3,3280:160.090.02809.0%
11ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:160.090.02666.4%
12HatterenepsychicfairypsychicConfusionpsychicPsychic2,8290:160.090.12718.4%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Flamigo.

Estimator is how many trainers of this strength the fight needs. Power is the share of Flamigo's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1fightingDouble Kick+fightingClose Combathardest0:150.080.0100%
2fightingDouble Kick+flyingBrave Bird0:150.080.0100%
3flyingWing Attack+fightingClose Combat0:150.080.0100%
4flyingPeck+fightingClose Combat0:150.080.0100%
5flyingWing Attack+fightingUpper Hand0:150.080.0100%
6flyingPeck+fightingUpper Hand0:150.080.0100%
7flyingWing Attack+flyingBrave Bird0:150.080.0100%
8flyingPeck+flyingBrave Bird0:150.080.0100%
9flyingWing Attack+flyingAerial Ace0:150.080.0100%
10fightingDouble Kick+fightingUpper Hand0:150.080.0100%
11flyingPeck+flyingAerial Ace0:150.080.0100%
12fightingDouble Kick+flyingAerial Ace0:150.080.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Flamigo throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
flyingWing AttackSTAB10+111.0s0.75s
fightingDouble KickSTAB10+131.0s0.30s
flyingPeckSTAB10+101.0s0.45s

Charged moves

MovePowerEnergyDurationHits at
flyingBrave BirdSTAB130-1002.0s1.00s
fightingClose CombatSTAB105-1002.5s1.20s
fightingUpper HandSTAB50-332.0s2.30s
flyingAerial AceSTAB55-332.5s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5001,875
11/11/111,5151,894
12/12/121,5301,912
13/13/131,5451,931
14/14/141,5601,950
15/15/15hundo1,5751,969

Caught CP range 1,500 - 1,575, or 1,875 - 1,969 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Flamigo is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
227
Game Master
Base Defense
145
Game Master
Base Stamina
193
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((227 + 15) x 0.5974)144Game Master base Attack, tier CPM
Defensefloor((145 + 15) x 0.5974)95Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 193 unused600tier HP pool
Lobby CPfloor((227 + 15) x sqrt(145 + 15) x sqrt(600) / 10) β€” no CPM term7,498Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Flamigo's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.