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Shadow Galarian Farfetch'd counters

#0083
fightingShadow Tier 5
Lobby CP
26,290
Attack
154
Defense
105
HP
15,000
Raid timer
5 min
300s

Caught CP range 853 - 956.

Galarian Farfetch'd weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Galarian Farfetch'd is weak to flying1.6xpsychic1.6xfairy1.6x

  • Weak (3)
  • Neutral (12)
  • Resists (3)

It resists rock0.625xbug0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Galarian Farfetch'd counters

Beating Galarian Farfetch'd should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.45 with the best counter, 11:34 to win.

Trainers3small group
#AttackerMoveset
1Salamencedragonflyingjoint top pickdragonDragon TailflyingFly3,74911:342.455.446.1%
2Toucannonnormalflyingjoint top pickflyingPeckflyingBeak Blast2,68911:202.406.047.1%
3MetagrosssteelpsychicpsychicZen HeadbuttpsychicPsychic3,79112:292.645.942.7%
4StaraptornormalflyingflyingGustflyingFly2,82511:542.526.044.8%
5BraviarynormalflyingflyingAir SlashflyingFly3,08812:052.566.044.1%
6AlakazampsychicpsychicConfusionpsychicPsychic3,05712:062.566.044.1%
7EspeonpsychicpsychicConfusionpsychicPsychic3,17012:282.646.042.8%
8Hisuian BraviarypsychicflyingflyingAir SlashflyingFly2,81413:092.785.340.6%
9GalladepsychicfightingpsychicPsycho CutpsychicPsychic3,09313:062.776.040.7%
10HonchkrowdarkflyingflyingPeckflyingSky Attack2,71112:552.736.041.3%
11GardevoirpsychicfairypsychicConfusionpsychicPsychic3,09313:262.845.339.7%
12HatterenepsychicfairypsychicPsycho CutpsychicPsychic2,82913:262.845.739.7%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Galarian Farfetch'd.

Estimator is how many trainers of this strength the fight needs. Power is the share of Galarian Farfetch'd's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1bugFury Cutter+flyingBrave Birdhardest12:172.606.0100%
2fightingRock Smash+flyingBrave Bird12:102.576.0100%
3fightingRock Smash+fightingBrick Break11:472.496.0100%
4bugFury Cutter+grassLeaf Blade11:462.495.6100%
5fightingRock Smash+grassLeaf Blade11:442.485.8100%
6bugFury Cutter+fightingBrick Break11:422.485.9100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Galarian Farfetch'd throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fightingRock SmashSTAB17+121.5s0.75s
bugFury Cutter4+80.5s0.20s

Charged moves

MovePowerEnergyDurationHits at
flyingBrave Bird130-1002.0s1.00s
fightingBrick BreakSTAB40-331.5s0.70s
grassLeaf Blade70-332.5s1.35s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor8531,066
7/7/78641,080
8/8/88751,094
9/9/98871,108
10/10/108981,123
11/11/119101,137
12/12/129211,152
13/13/139331,166
14/14/149451,181
15/15/15hundo9561,196

Caught CP range 853 - 956, or 1,066 - 1,196 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 β€” a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 853, not at the 898 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor β€” it is applying the standard-raid rule β€” so expect its range to start 45 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Galarian Farfetch'd is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
174
Game Master
Base Defense
114
Game Master
Base Stamina
141
ignored by a raid boss
Tier CPM
0.82
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((174 + 15) x 0.82)154Game Master base Attack, tier CPM
Defensefloor((114 + 15) x 0.82)105Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 141 unused15,000tier HP pool
Lobby CPfloor((174 + 15) x sqrt(114 + 15) x sqrt(15,000) / 10) β€” no CPM term26,290Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.82, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Galarian Farfetch'd's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.