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Dragalge counters

#0691
Lobby CP
17,164
Attack
140
Defense
162
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,293 - 1,362.

Dragalge weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Dragalge is weak to ground1.6xpsychic1.6xice1.6xdragon1.6x

  • Weak (4)
  • Neutral (7)
  • Resists (7)

It resists grass0.39xfighting0.625xpoison0.625xbug0.625xfire0.625xwater0.625xelectric0.625xβ€” bringing one of those is throwing damage away.

Best Dragalge counters

One trainer with counters this good beats Dragalge alone. Difficulty rating 0.70 with the best counter, 2:03 to win.

Trainers1soloable
#AttackerMoveset
1Baxcaliburdragonicejoint top pickiceIce FangdragonGlaive Rush3,5502:030.703.5191.6%
2GarchompdragongrounddragonDragon TaildragonBreaking Swipe3,9622:110.752.9178.9%
3HaxorusdragondragonDragon TaildragonBreaking Swipe3,5932:070.724.0184.8%
4DragapultdragonghostdragonDragon TaildragonBreaking Swipe3,5322:130.763.0176.3%
5SalamencedragonflyingdragonDragon TaildragonDraco Meteor3,7492:150.773.5173.5%
6DragonitedragonflyingdragonDragon TaildragonDraco Meteor3,7922:230.813.4164.7%
7MetagrosssteelpsychicpsychicZen HeadbuttpsychicPsychic3,7912:330.872.5153.3%
8ExcadrillgroundsteelgroundMud-SlapgroundScorching Sands3,2442:330.873.8153.0%
9MamoswineicegroundgroundMud-SlapiceAvalanche3,3282:330.874.5152.9%
10AlakazampsychicpsychicConfusionpsychicPsychic3,0572:300.855.1157.0%
11EspeonpsychicpsychicConfusionpsychicPsychic3,1702:330.874.9153.9%
12Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1052:360.895.4150.0%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Dragalge.

Estimator is how many trainers of this strength the fight needs. Power is the share of Dragalge's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 18 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1waterWater Gun+dragonOutragehardest2:200.805.8100%
2dragonDragon Tail+dragonOutrage2:200.805.9100%
3poisonAcid+dragonOutrage2:190.795.6100%
4dragonDragon Tail+poisonGunk Shot2:140.764.5100%
5dragonDragon Tail+poisonSludge Bomb2:130.764.4100%
6poisonAcid+poisonGunk Shot2:130.763.8100%
7dragonDragon Tail+fightingFocus Blast2:110.744.0100%
8waterWater Gun+poisonGunk Shot2:110.743.2100%
9poisonAcid+fightingFocus Blast2:100.743.2100%
10waterWater Gun+poisonSludge Bomb2:100.743.5100%
11poisonAcid+poisonSludge Bomb2:100.743.6100%
12dragonDragon Tail+waterHydro Pump2:100.743.6100%
13waterWater Gun+fightingFocus Blast2:100.742.8100%
14poisonAcid+waterAqua Tail2:100.741.7100%
15waterWater Gun+waterHydro Pump2:090.742.3100%
16poisonAcid+waterHydro Pump2:090.742.5100%
17waterWater Gun+waterAqua Tail2:090.741.3100%
18dragonDragon Tail+waterAqua Tail2:090.732.3100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Dragalge throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
dragonDragon TailSTAB14+81.0s0.75s
poisonAcidSTAB11+101.0s0.60s
waterWater Gun5+50.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
poisonGunk ShotSTAB130-1003.0s1.60s
poisonSludge BombSTAB85-502.5s1.30s
fightingFocus Blast140-1003.5s3.00s
waterHydro Pump135-1003.5s1.10s
dragonOutrageSTAB110-504.0s2.60s
waterAqua Tail50-332.0s1.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2931,616
11/11/111,3061,633
12/12/121,3201,650
13/13/131,3341,667
14/14/141,3481,685
15/15/15hundo1,3621,702

Caught CP range 1,293 - 1,362, or 1,616 - 1,702 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Dragalge is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
177
Game Master
Base Defense
207
Game Master
Base Stamina
163
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((177 + 15) x 0.73)140Game Master base Attack, tier CPM
Defensefloor((207 + 15) x 0.73)162Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 163 unused3,600tier HP pool
Lobby CPfloor((177 + 15) x sqrt(207 + 15) x sqrt(3,600) / 10) β€” no CPM term17,164Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Dragalge's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.