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PoGoBattler

Not released in Pokemon GONo trainer can own this one yet.

Mega Clefable is a Legends Z-A Mega with no Pokemon GO release as of 2026-10-03 (hundo-hunter.com, theclick.gg); stats come from Pokebattler's feed. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Mega Clefable counters

#0036
fairyflyingMega Legendary
Lobby CP
59,626
Attack
211
Defense
173
HP
22,500
Raid timer
5 min
300s

Caught CP range 1,322 - 1,392 (a Mega raid hands you Clefable).

Mega Clefable weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Clefable is weak to poison1.6xrock1.6xsteel1.6xelectric1.6xice1.6x

  • Weak (5)
  • Neutral (7)
  • Resists (6)

It resists fighting0.39xground0.39xbug0.39xdragon0.39xgrass0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Mega Clefable counters

Beating Mega Clefable should take 4 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 3.38 with the best counter, 15:42 to win.

Trainers4small group
#AttackerMoveset
1Metagrosssteelpsychicjoint top picksteelBullet PunchsteelMeteor Mash3,79115:423.385.832.3%
2TinkatonfairysteelfairyFairy WindsteelGigaton Hammer2,25017:233.746.029.2%
3GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,27317:283.766.029.0%
4MagnezoneelectricsteelelectricVolt SwitchelectricWild Charge3,20518:073.906.028.0%
5ExcadrillgroundsteelsteelMetal ClawsteelIron Head3,24418:023.886.028.1%
6RhyperiorgroundrockrockSmack DownrockRock Wrecker3,73318:113.915.927.9%
7ElectivireelectricelectricThunder ShockelectricWild Charge3,07917:493.836.028.5%
8GigalithrocknormalLock-OnrockMeteor Beam3,22818:153.926.027.8%
9RampardosrockrockSmack DownrockRock Slide3,29817:583.876.028.2%
10LucariofightingsteelsteelBullet PunchsteelMeteor Mash2,70318:364.006.027.3%
11RevavroomsteelpoisonpoisonPoison JabpoisonGunk Shot2,95119:454.255.925.7%
12RoseradegrasspoisonpoisonPoison JabpoisonSludge Bomb2,97118:534.066.026.9%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Clefable.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Clefable's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 24 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1electricCharge Beam+steelMeteor Mashhardest18:053.896.0100%
2psychicZen Headbutt+steelMeteor Mash18:043.896.097%
3fairyFairy Wind+steelMeteor Mash18:003.876.097%
4fairyCharm+steelMeteor Mash17:583.876.099%
5psychicZen Headbutt+fairyMoonblast17:573.866.0100%
6fairyFairy Wind+fairyMoonblast17:503.846.0100%
7fairyCharm+fairyMoonblast17:403.806.0100%
8electricCharge Beam+fairyMoonblast17:383.796.0100%
9fairyCharm+fairyDazzling Gleam17:373.796.0100%
10fairyCharm+psychicPsychic17:293.766.0100%
11psychicZen Headbutt+fairyDazzling Gleam17:253.756.0100%
12psychicZen Headbutt+psychicPsychic17:243.745.8100%
13electricCharge Beam+fairyDazzling Gleam17:233.746.0100%
14fairyFairy Wind+psychicPsychic17:233.745.8100%
15fairyFairy Wind+fairyDazzling Gleam17:223.746.0100%
16electricCharge Beam+psychicPsychic17:203.735.8100%
17psychicZen Headbutt+fairyDraining Kiss17:153.716.0100%
18fairyFairy Wind+fairyDraining Kiss17:123.706.0100%
19psychicZen Headbutt+normalSwift17:113.705.8100%
20fairyCharm+fairyDraining Kiss17:083.696.0100%
21electricCharge Beam+fairyDraining Kiss17:083.696.0100%
22fairyFairy Wind+normalSwift17:023.665.9100%
23fairyCharm+normalSwift17:013.666.0100%
24electricCharge Beam+normalSwift16:583.655.6100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Clefable throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fairyCharmSTAB20+111.5s0.90s
psychicZen Headbutt11+91.0s0.75s
fairyFairy WindSTAB9+131.0s0.63s
electricCharge Beam7+141.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
steelMeteor Mash100-502.5s2.20s
fairyMoonblastSTAB130-1004.0s2.30s
fairyDazzling GleamSTAB100-503.5s2.10s
psychicPsychic95-503.0s1.50s
fairyDraining KissSTAB60-502.5s0.90s
normalSwift65-503.0s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3221,653
11/11/111,3361,670
12/12/121,3501,688
13/13/131,3641,705
14/14/141,3781,723
15/15/15hundo1,3921,741

Caught CP range 1,322 - 1,392, or 1,653 - 1,741 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Mega Clefable is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
253
Game Master
Base Defense
205
Game Master
Base Stamina
216
ignored by a raid boss
Tier CPM
0.79
22,500 fixed HP
Header numberWorked outValueInputs from
Attackfloor((253 + 15) x 0.79)211Game Master base Attack, tier CPM
Defensefloor((205 + 15) x 0.79)173Game Master base Defense, tier CPM
HP22,500 β€” fixed by tier, base Stamina 216 unused22,500tier HP pool
Lobby CPfloor((253 + 15) x sqrt(205 + 15) x sqrt(22,500) / 10) β€” no CPM term59,626Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 22,500 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Clefable's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.