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Mega Blastoise counters

#0009
waterMega
Lobby CP
42,017
Attack
220
Defense
199
HP
9,000
Raid timer
5 min
300s

Caught CP range 1,338 - 1,409 (a Mega raid hands you Blastoise).

Mega Blastoise weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Blastoise is weak to grass1.6xelectric1.6x

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists steel0.625xfire0.625xwater0.625xice0.625xβ€” bringing one of those is throwing damage away.

Best Mega Blastoise counters

Beating Mega Blastoise should take 2 trainers with Pokemon of this strength. Difficulty rating 1.68 with the best counter, 7:50 to win.

Trainers2duo
#AttackerMoveset
1Electivireelectricjoint top pickelectricThunder ShockelectricWild Charge3,0797:501.686.064.8%
2Rillaboomgrassjoint top pickgrassRazor LeafgrassFrenzy Plant3,3247:561.716.063.9%
3MagnezoneelectricsteelelectricVolt SwitchelectricWild Charge3,2058:221.806.060.6%
4MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,8258:141.776.061.6%
5RoseradegrasspoisongrassMagical LeafgrassGrass Knot2,9718:251.816.060.3%
6TangrowthgrassgrassVine WhipgrassPower Whip3,0308:431.886.058.2%
7DecidueyegrassghostgrassMagical LeafgrassFrenzy Plant2,7758:421.876.058.2%
8ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,9549:011.946.056.3%
9TsareenagrassgrassMagical LeafgrassGrass Knot2,9648:551.926.056.9%
10SceptilegrassgrassBullet SeedgrassFrenzy Plant2,7578:531.916.057.1%
11LuxrayelectricelectricSparkelectricWild Charge2,8889:001.946.056.4%
12VikavoltbugelectricelectricSparkelectricDischarge3,1179:021.946.056.2%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Blastoise.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Blastoise's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1waterWater Gun+iceIce Beamhardest8:311.836.0100%
2darkBite+iceIce Beam8:291.836.0100%
3rockRollout+iceIce Beam8:271.826.0100%
4waterWater Gun+normalSkull Bash8:181.796.0100%
5darkBite+normalSkull Bash8:151.786.0100%
6waterWater Gun+waterHydro Pump8:131.776.0100%
7rockRollout+waterHydro Pump8:121.766.0100%
8rockRollout+normalSkull Bash8:121.766.0100%
9darkBite+waterHydro Pump8:121.766.0100%
10waterWater Gun+steelFlash Cannon8:071.756.0100%
11darkBite+steelFlash Cannon8:071.746.0100%
12rockRollout+steelFlash Cannon8:041.736.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Blastoise throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterWater GunSTAB5+50.5s0.30s
darkBite6+40.5s0.30s
rockRollout15+191.5s1.06s

Charged moves

MovePowerEnergyDurationHits at
waterHydro PumpSTAB135-1003.5s1.10s
normalSkull Bash130-1003.0s1.70s
steelFlash Cannon100-1002.5s1.40s
iceIce Beam95-503.5s1.50s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3381,673
11/11/111,3521,691
12/12/121,3661,708
13/13/131,3801,726
14/14/141,3941,743
15/15/15hundo1,4091,761

Caught CP range 1,338 - 1,409, or 1,673 - 1,761 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Mega Blastoise is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
264
Game Master
Base Defense
237
Game Master
Base Stamina
188
ignored by a raid boss
Tier CPM
0.79
9,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((264 + 15) x 0.79)220Game Master base Attack, tier CPM
Defensefloor((237 + 15) x 0.79)199Game Master base Defense, tier CPM
HP9,000 β€” fixed by tier, base Stamina 188 unused9,000tier HP pool
Lobby CPfloor((264 + 15) x sqrt(237 + 15) x sqrt(9,000) / 10) β€” no CPM term42,017Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 9,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Blastoise's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.