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Blacephalon counters

#0806
fireghostTier 3
Lobby CP
25,278
Attack
240
Defense
118
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,797 - 1,884.

Blacephalon weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Blacephalon is weak to ground1.6xrock1.6xghost1.6xwater1.6xdark1.6x

  • Weak (5)
  • Neutral (4)
  • Resists (9)

It resists normal0.39xfighting0.39xbug0.39xpoison0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Blacephalon counters

One trainer with counters this good beats Blacephalon alone. Difficulty rating 0.60 with the best counter, 1:46 to win.

Trainers1soloable
#AttackerMoveset
1Tyranitarrockdarkjoint top pickdarkBitedarkBrutal Swing3,8341:460.602.8221.0%
2HydreigondarkdragondarkBitedarkBrutal Swing3,6251:460.603.4221.0%
3RhyperiorgroundrockgroundMud-SlaprockRock Wrecker3,7331:520.643.6209.4%
4InteleonwaterwaterWater GunwaterHydro Cannon2,9641:470.615.3219.4%
5GarchompdragongroundgroundMud ShotgroundEarth Power3,9621:550.653.7204.6%
6QuaquavalwaterfightingwaterWater GunwaterHydro Cannon3,0181:510.634.6211.2%
7GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2731:540.654.4206.6%
8RampardosrockrockSmack DownrockRock Slide3,2981:510.635.2211.3%
9IncineroarfiredarkdarkSnarldarkDarkest Lariat2,9961:580.673.9199.5%
10GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,6541:540.654.8206.3%
11TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1282:000.683.6195.7%
12PrimarinawaterfairywaterWaterfallwaterHydro Cannon3,2001:560.664.5202.1%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Blacephalon.

Estimator is how many trainers of this strength the fight needs. Power is the share of Blacephalon's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1fireIncinerate+ghostShadow Ballhardest1:510.634.6100%
2ghostAstonish+ghostShadow Ball1:500.634.5100%
3ghostAstonish+fireOverheat1:500.634.1100%
4fireIncinerate+fireOverheat1:500.624.1100%
5ghostAstonish+fireMystical Fire1:480.612.9100%
6fireIncinerate+fireMystical Fire1:470.613.1100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Blacephalon throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireIncinerateSTAB32+222.5s0.70s
ghostAstonishSTAB7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
fireOverheatSTAB160-1004.0s2.60s
ghostShadow BallSTAB100-503.0s2.40s
fireMystical FireSTAB60-332.0s1.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,7972,246
11/11/111,8142,268
12/12/121,8312,289
13/13/131,8492,311
14/14/141,8662,333
15/15/15hundo1,8842,355

Caught CP range 1,797 - 1,884, or 2,246 - 2,355 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Blacephalon is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
315
Game Master
Base Defense
148
Game Master
Base Stamina
142
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((315 + 15) x 0.73)240Game Master base Attack, tier CPM
Defensefloor((148 + 15) x 0.73)118Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 142 unused3,600tier HP pool
Lobby CPfloor((315 + 15) x sqrt(148 + 15) x sqrt(3,600) / 10) β€” no CPM term25,278Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Blacephalon's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.