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Ariados counters

#0168
bugpoisonTier 1
Lobby CP
5,082
Attack
105
Defense
83
HP
600
Raid timer
3 min
180s

Caught CP range 953 - 1,012.

Ariados weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Ariados is weak to flying1.6xrock1.6xfire1.6xpsychic1.6x

  • Weak (4)
  • Neutral (9)
  • Resists (5)

It resists fighting0.39xgrass0.39xpoison0.625xbug0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Ariados counters

One trainer with counters this good beats Ariados alone. Difficulty rating 0.07 with the best counter, 0:12 to win.

Trainers1soloable
#AttackerMoveset
1Cinderacefirejoint top pickfireFire SpinfirePyroball3,0180:120.070.03533.0%
2StaraptornormalflyingflyingWing AttackflyingFly2,8250:130.070.03353.6%
3GigalithrocknormalLock-OnrockMeteor Beam3,2280:140.080.03159.2%
4GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2730:140.080.03177.6%
5BraviarynormalflyingflyingAir SlashflyingBrave Bird3,0880:140.080.03219.8%
6SalamencedragonflyingfireFire FangflyingFly3,7490:140.080.03070.2%
7TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1280:140.080.03205.6%
8VolcaronabugfirefireFire SpinfireOverheat3,6320:140.080.03014.9%
9AlakazampsychicpsychicConfusionpsychicFuture Sight3,0570:120.070.03515.9%
10ToucannonnormalflyingflyingPeckflyingBeak Blast2,6890:140.080.03027.5%
11BlazikenfirefightingfireFire SpinflyingBrave Bird2,8480:140.080.03114.0%
12Hisuian TyphlosionfireghostfireEmberfireOverheat2,9940:140.080.03114.0%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Ariados.

Estimator is how many trainers of this strength the fight needs. Power is the share of Ariados's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1bugInfestation+grassTrailblazehardest0:140.080.0100%
2poisonPoison Sting+bugMegahorn0:140.080.0100%
3poisonPoison Sting+grassTrailblaze0:140.080.0100%
4poisonPoison Sting+bugLunge0:140.080.0100%
5poisonPoison Sting+ghostShadow Sneak0:140.080.0100%
6bugInfestation+bugLunge0:140.080.0100%
7bugInfestation+darkFoul Play0:130.080.0100%
8bugInfestation+ghostShadow Sneak0:130.080.0100%
9poisonPoison Sting+darkFoul Play0:130.070.0100%
10bugInfestation+bugMegahorn0:130.070.0100%
11bugInfestation+poisonCross Poison0:130.070.0100%
12poisonPoison Sting+poisonCross Poison0:130.070.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Ariados throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugInfestationSTAB9+131.0s0.75s
poisonPoison StingSTAB4+60.5s0.28s

Charged moves

MovePowerEnergyDurationHits at
bugMegahornSTAB105-1002.0s1.50s
darkFoul Play70-502.0s1.70s
grassTrailblaze65-502.0s1.20s
poisonCross PoisonSTAB40-331.5s0.90s
bugLungeSTAB55-333.0s2.50s
ghostShadow Sneak50-333.0s2.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor9531,191
11/11/119641,206
12/12/129761,220
13/13/139881,235
14/14/141,0001,250
15/15/15hundo1,0121,265

Caught CP range 953 - 1,012, or 1,191 - 1,265 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Ariados is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
161
Game Master
Base Defense
124
Game Master
Base Stamina
172
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((161 + 15) x 0.5974)105Game Master base Attack, tier CPM
Defensefloor((124 + 15) x 0.5974)83Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 172 unused600tier HP pool
Lobby CPfloor((161 + 15) x sqrt(124 + 15) x sqrt(600) / 10) β€” no CPM term5,082Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Ariados's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.