Shadow Tentacool counters
waterpoisonWater-type Female Grunt ยท slot 1Grunt
CP
2,230
Attack
191.2
x1.2 Shadow
Defense
167.6
x0.83 Shadow
HP
81
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 9.500 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath dragonOutragedragonTwister | 8.760 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 3 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 8.623 | 100% | 6.5 s 1.2 charged | 87% HP left on average | |
| 4 | dragonDragon Breath dragonOutragenormalSwift | 8.313 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 5 | psychicConfusion psychicPsystrikepsychicPsychic | 8.102 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 6 | dragonDragon Breath dragonGlaive RushdragonOutrage | 7.987 | 100% | 5.7 s 1.2 charged | 83% HP left on average | |
| 7 | dragonDragon Breath dragonOutragedragonTwister | 7.610 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.533 | 100% | 7.3 s 1.5 charged | 86% HP left on average | |
| 9 | ghostShadow Claw darkCrunchwaterHydro Cannon | 7.436 | 100% | 5.5 s 1.2 charged | 81% HP left on average | |
| 10 | normalQuick Attack grassLeaf BladerockStone Edge | 7.388 | 100% | 5.5 s 1.2 charged | 83% HP left on average | |
| 11 | dragonDragon Breath electricFusion BoltdragonOutrage | 7.349 | 100% | 6.6 s 1.2 charged | 83% HP left on average | |
| 12 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.219 | 100% | 7.3 s 1.5 charged | 83% HP left on average | |
| 13 | dragonDragon Tail electricFusion BoltdragonOutrage | 7.131 | 100% | 6.5 s 1.2 charged | 82% HP left on average | |
| 14 | flyingWing Attack fightingClose CombatwaterHydro Cannon | 7.002 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 15 | grassVine Whip grassLeaf BladerockRock Slide | 6.993 | 100% | 5.5 s 1.2 charged | 80% HP left on average | |
| 16 | grassVine Whip grassPower WhipgrassEnergy Ball | 6.973 | 100% | 6.5 s 1.2 charged | 81% HP left on average | |
| 17 | grassVine Whip grassFrenzy PlantelectricThunder Punch | 6.955 | 100% | 5.5 s 1.2 charged | 80% HP left on average | |
| 18 | ghostShadow Claw flyingAerial AcewaterAqua Jet | 6.834 | 100% | 5.5 s 1.2 charged | 80% HP left on average | |
| 19 | psychicConfusion grassLeaf StormpsychicPsychic | 6.776 | 100% | 6.0 s 0.2 charged | 80% HP left on average | |
| 20 | psychicPsycho Cut grassEnergy BallgrassTrailblaze | 6.702 | 100% | 5.5 s 1.2 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.