Shadow Mudkip counters
waterWater-type Female Grunt ยท slot 1Grunt
CP
2,413
Attack
240.6
x1.2 Shadow
Defense
110.0
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 8.396 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.788 | 100% | 7.0 s 1.0 charged | 87% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.788 | 100% | 7.0 s 1.0 charged | 87% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.528 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 5 | fightingLow Kick darkDark PulsedarkFoul Play | 7.313 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 6 | grassRazor Leaf grassSeed BombghostPoltergeist | 7.208 | 100% | 5.0 s 0.0 charged | 86% HP left on average | |
| 7 | fightingLow Kick fightingClose CombatghostRage Fist | 7.090 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 8 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 6.944 | 100% | 3.0 s 0.0 charged | 86% HP left on average | |
| 9 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 6.917 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 10 | bugFury Cutter fightingSacred SwordsteelIron Head | 6.889 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 11 | ghostHex ghostShadow BallwaterSurf | 6.771 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 12 | fightingLow Kick fightingClose CombatghostRage Fist | 6.742 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 13 | fightingDouble Kick grassLeaf BladefightingClose Combat | 6.741 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 14 | grassRazor Leaf grassSeed BombghostPoltergeist | 6.625 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 15 | ghostShadow Claw grassSeed BombghostShadow Ball | 6.487 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 16 | ghostShadow Claw grassSeed BombghostShadow Ball | 6.487 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 17 | ghostAstonish ghostShadow BallfightingFocus Blast | 6.467 | 100% | 6.0 s 0.0 charged | 80% HP left on average | |
| 18 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 6.300 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 19 | ghostAstonish dragonOutrageghostShadow Ball | 6.181 | 100% | 6.0 s 0.0 charged | 83% HP left on average | |
| 20 | psychicConfusion fightingAura SpherefairyDazzling Gleam | 6.094 | 100% | 6.5 s 1.0 charged | 82% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.